caddy-log-exporter/vendor/github.com/go-logr/logr/logr.go

521 lines
20 KiB
Go
Raw Normal View History

/*
Copyright 2019 The logr Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// This design derives from Dave Cheney's blog:
// http://dave.cheney.net/2015/11/05/lets-talk-about-logging
// Package logr defines a general-purpose logging API and abstract interfaces
// to back that API. Packages in the Go ecosystem can depend on this package,
// while callers can implement logging with whatever backend is appropriate.
//
// # Usage
//
// Logging is done using a Logger instance. Logger is a concrete type with
// methods, which defers the actual logging to a LogSink interface. The main
// methods of Logger are Info() and Error(). Arguments to Info() and Error()
// are key/value pairs rather than printf-style formatted strings, emphasizing
// "structured logging".
//
// With Go's standard log package, we might write:
//
// log.Printf("setting target value %s", targetValue)
//
// With logr's structured logging, we'd write:
//
// logger.Info("setting target", "value", targetValue)
//
// Errors are much the same. Instead of:
//
// log.Printf("failed to open the pod bay door for user %s: %v", user, err)
//
// We'd write:
//
// logger.Error(err, "failed to open the pod bay door", "user", user)
//
// Info() and Error() are very similar, but they are separate methods so that
// LogSink implementations can choose to do things like attach additional
// information (such as stack traces) on calls to Error(). Error() messages are
// always logged, regardless of the current verbosity. If there is no error
// instance available, passing nil is valid.
//
// # Verbosity
//
// Often we want to log information only when the application in "verbose
// mode". To write log lines that are more verbose, Logger has a V() method.
// The higher the V-level of a log line, the less critical it is considered.
// Log-lines with V-levels that are not enabled (as per the LogSink) will not
// be written. Level V(0) is the default, and logger.V(0).Info() has the same
// meaning as logger.Info(). Negative V-levels have the same meaning as V(0).
// Error messages do not have a verbosity level and are always logged.
//
// Where we might have written:
//
// if flVerbose >= 2 {
// log.Printf("an unusual thing happened")
// }
//
// We can write:
//
// logger.V(2).Info("an unusual thing happened")
//
// # Logger Names
//
// Logger instances can have name strings so that all messages logged through
// that instance have additional context. For example, you might want to add
// a subsystem name:
//
// logger.WithName("compactor").Info("started", "time", time.Now())
//
// The WithName() method returns a new Logger, which can be passed to
// constructors or other functions for further use. Repeated use of WithName()
// will accumulate name "segments". These name segments will be joined in some
// way by the LogSink implementation. It is strongly recommended that name
// segments contain simple identifiers (letters, digits, and hyphen), and do
// not contain characters that could muddle the log output or confuse the
// joining operation (e.g. whitespace, commas, periods, slashes, brackets,
// quotes, etc).
//
// # Saved Values
//
// Logger instances can store any number of key/value pairs, which will be
// logged alongside all messages logged through that instance. For example,
// you might want to create a Logger instance per managed object:
//
// With the standard log package, we might write:
//
// log.Printf("decided to set field foo to value %q for object %s/%s",
// targetValue, object.Namespace, object.Name)
//
// With logr we'd write:
//
// // Elsewhere: set up the logger to log the object name.
// obj.logger = mainLogger.WithValues(
// "name", obj.name, "namespace", obj.namespace)
//
// // later on...
// obj.logger.Info("setting foo", "value", targetValue)
//
// # Best Practices
//
// Logger has very few hard rules, with the goal that LogSink implementations
// might have a lot of freedom to differentiate. There are, however, some
// things to consider.
//
// The log message consists of a constant message attached to the log line.
// This should generally be a simple description of what's occurring, and should
// never be a format string. Variable information can then be attached using
// named values.
//
// Keys are arbitrary strings, but should generally be constant values. Values
// may be any Go value, but how the value is formatted is determined by the
// LogSink implementation.
//
// Logger instances are meant to be passed around by value. Code that receives
// such a value can call its methods without having to check whether the
// instance is ready for use.
//
// The zero logger (= Logger{}) is identical to Discard() and discards all log
// entries. Code that receives a Logger by value can simply call it, the methods
// will never crash. For cases where passing a logger is optional, a pointer to Logger
// should be used.
//
// # Key Naming Conventions
//
// Keys are not strictly required to conform to any specification or regex, but
// it is recommended that they:
// - be human-readable and meaningful (not auto-generated or simple ordinals)
// - be constant (not dependent on input data)
// - contain only printable characters
// - not contain whitespace or punctuation
// - use lower case for simple keys and lowerCamelCase for more complex ones
//
// These guidelines help ensure that log data is processed properly regardless
// of the log implementation. For example, log implementations will try to
// output JSON data or will store data for later database (e.g. SQL) queries.
//
// While users are generally free to use key names of their choice, it's
// generally best to avoid using the following keys, as they're frequently used
// by implementations:
// - "caller": the calling information (file/line) of a particular log line
// - "error": the underlying error value in the `Error` method
// - "level": the log level
// - "logger": the name of the associated logger
// - "msg": the log message
// - "stacktrace": the stack trace associated with a particular log line or
// error (often from the `Error` message)
// - "ts": the timestamp for a log line
//
// Implementations are encouraged to make use of these keys to represent the
// above concepts, when necessary (for example, in a pure-JSON output form, it
// would be necessary to represent at least message and timestamp as ordinary
// named values).
//
// # Break Glass
//
// Implementations may choose to give callers access to the underlying
// logging implementation. The recommended pattern for this is:
//
// // Underlier exposes access to the underlying logging implementation.
// // Since callers only have a logr.Logger, they have to know which
// // implementation is in use, so this interface is less of an abstraction
// // and more of way to test type conversion.
// type Underlier interface {
// GetUnderlying() <underlying-type>
// }
//
// Logger grants access to the sink to enable type assertions like this:
//
// func DoSomethingWithImpl(log logr.Logger) {
// if underlier, ok := log.GetSink().(impl.Underlier); ok {
// implLogger := underlier.GetUnderlying()
// ...
// }
// }
//
// Custom `With*` functions can be implemented by copying the complete
// Logger struct and replacing the sink in the copy:
//
// // WithFooBar changes the foobar parameter in the log sink and returns a
// // new logger with that modified sink. It does nothing for loggers where
// // the sink doesn't support that parameter.
// func WithFoobar(log logr.Logger, foobar int) logr.Logger {
// if foobarLogSink, ok := log.GetSink().(FoobarSink); ok {
// log = log.WithSink(foobarLogSink.WithFooBar(foobar))
// }
// return log
// }
//
// Don't use New to construct a new Logger with a LogSink retrieved from an
// existing Logger. Source code attribution might not work correctly and
// unexported fields in Logger get lost.
//
// Beware that the same LogSink instance may be shared by different logger
// instances. Calling functions that modify the LogSink will affect all of
// those.
package logr
// New returns a new Logger instance. This is primarily used by libraries
// implementing LogSink, rather than end users. Passing a nil sink will create
// a Logger which discards all log lines.
func New(sink LogSink) Logger {
logger := Logger{}
logger.setSink(sink)
if sink != nil {
sink.Init(runtimeInfo)
}
return logger
}
// setSink stores the sink and updates any related fields. It mutates the
// logger and thus is only safe to use for loggers that are not currently being
// used concurrently.
func (l *Logger) setSink(sink LogSink) {
l.sink = sink
}
// GetSink returns the stored sink.
func (l Logger) GetSink() LogSink {
return l.sink
}
// WithSink returns a copy of the logger with the new sink.
func (l Logger) WithSink(sink LogSink) Logger {
l.setSink(sink)
return l
}
// Logger is an interface to an abstract logging implementation. This is a
// concrete type for performance reasons, but all the real work is passed on to
// a LogSink. Implementations of LogSink should provide their own constructors
// that return Logger, not LogSink.
//
// The underlying sink can be accessed through GetSink and be modified through
// WithSink. This enables the implementation of custom extensions (see "Break
// Glass" in the package documentation). Normally the sink should be used only
// indirectly.
type Logger struct {
sink LogSink
level int
}
// Enabled tests whether this Logger is enabled. For example, commandline
// flags might be used to set the logging verbosity and disable some info logs.
func (l Logger) Enabled() bool {
// Some implementations of LogSink look at the caller in Enabled (e.g.
// different verbosity levels per package or file), but we only pass one
// CallDepth in (via Init). This means that all calls from Logger to the
// LogSink's Enabled, Info, and Error methods must have the same number of
// frames. In other words, Logger methods can't call other Logger methods
// which call these LogSink methods unless we do it the same in all paths.
return l.sink != nil && l.sink.Enabled(l.level)
}
// Info logs a non-error message with the given key/value pairs as context.
//
// The msg argument should be used to add some constant description to the log
// line. The key/value pairs can then be used to add additional variable
// information. The key/value pairs must alternate string keys and arbitrary
// values.
func (l Logger) Info(msg string, keysAndValues ...any) {
if l.sink == nil {
return
}
if l.sink.Enabled(l.level) { // see comment in Enabled
if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
withHelper.GetCallStackHelper()()
}
l.sink.Info(l.level, msg, keysAndValues...)
}
}
// Error logs an error, with the given message and key/value pairs as context.
// It functions similarly to Info, but may have unique behavior, and should be
// preferred for logging errors (see the package documentations for more
// information). The log message will always be emitted, regardless of
// verbosity level.
//
// The msg argument should be used to add context to any underlying error,
// while the err argument should be used to attach the actual error that
// triggered this log line, if present. The err parameter is optional
// and nil may be passed instead of an error instance.
func (l Logger) Error(err error, msg string, keysAndValues ...any) {
if l.sink == nil {
return
}
if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
withHelper.GetCallStackHelper()()
}
l.sink.Error(err, msg, keysAndValues...)
}
// V returns a new Logger instance for a specific verbosity level, relative to
// this Logger. In other words, V-levels are additive. A higher verbosity
// level means a log message is less important. Negative V-levels are treated
// as 0.
func (l Logger) V(level int) Logger {
if l.sink == nil {
return l
}
if level < 0 {
level = 0
}
l.level += level
return l
}
// GetV returns the verbosity level of the logger. If the logger's LogSink is
// nil as in the Discard logger, this will always return 0.
func (l Logger) GetV() int {
// 0 if l.sink nil because of the if check in V above.
return l.level
}
// WithValues returns a new Logger instance with additional key/value pairs.
// See Info for documentation on how key/value pairs work.
func (l Logger) WithValues(keysAndValues ...any) Logger {
if l.sink == nil {
return l
}
l.setSink(l.sink.WithValues(keysAndValues...))
return l
}
// WithName returns a new Logger instance with the specified name element added
// to the Logger's name. Successive calls with WithName append additional
// suffixes to the Logger's name. It's strongly recommended that name segments
// contain only letters, digits, and hyphens (see the package documentation for
// more information).
func (l Logger) WithName(name string) Logger {
if l.sink == nil {
return l
}
l.setSink(l.sink.WithName(name))
return l
}
// WithCallDepth returns a Logger instance that offsets the call stack by the
// specified number of frames when logging call site information, if possible.
// This is useful for users who have helper functions between the "real" call
// site and the actual calls to Logger methods. If depth is 0 the attribution
// should be to the direct caller of this function. If depth is 1 the
// attribution should skip 1 call frame, and so on. Successive calls to this
// are additive.
//
// If the underlying log implementation supports a WithCallDepth(int) method,
// it will be called and the result returned. If the implementation does not
// support CallDepthLogSink, the original Logger will be returned.
//
// To skip one level, WithCallStackHelper() should be used instead of
// WithCallDepth(1) because it works with implementions that support the
// CallDepthLogSink and/or CallStackHelperLogSink interfaces.
func (l Logger) WithCallDepth(depth int) Logger {
if l.sink == nil {
return l
}
if withCallDepth, ok := l.sink.(CallDepthLogSink); ok {
l.setSink(withCallDepth.WithCallDepth(depth))
}
return l
}
// WithCallStackHelper returns a new Logger instance that skips the direct
// caller when logging call site information, if possible. This is useful for
// users who have helper functions between the "real" call site and the actual
// calls to Logger methods and want to support loggers which depend on marking
// each individual helper function, like loggers based on testing.T.
//
// In addition to using that new logger instance, callers also must call the
// returned function.
//
// If the underlying log implementation supports a WithCallDepth(int) method,
// WithCallDepth(1) will be called to produce a new logger. If it supports a
// WithCallStackHelper() method, that will be also called. If the
// implementation does not support either of these, the original Logger will be
// returned.
func (l Logger) WithCallStackHelper() (func(), Logger) {
if l.sink == nil {
return func() {}, l
}
var helper func()
if withCallDepth, ok := l.sink.(CallDepthLogSink); ok {
l.setSink(withCallDepth.WithCallDepth(1))
}
if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
helper = withHelper.GetCallStackHelper()
} else {
helper = func() {}
}
return helper, l
}
// IsZero returns true if this logger is an uninitialized zero value
func (l Logger) IsZero() bool {
return l.sink == nil
}
// RuntimeInfo holds information that the logr "core" library knows which
// LogSinks might want to know.
type RuntimeInfo struct {
// CallDepth is the number of call frames the logr library adds between the
// end-user and the LogSink. LogSink implementations which choose to print
// the original logging site (e.g. file & line) should climb this many
// additional frames to find it.
CallDepth int
}
// runtimeInfo is a static global. It must not be changed at run time.
var runtimeInfo = RuntimeInfo{
CallDepth: 1,
}
// LogSink represents a logging implementation. End-users will generally not
// interact with this type.
type LogSink interface {
// Init receives optional information about the logr library for LogSink
// implementations that need it.
Init(info RuntimeInfo)
// Enabled tests whether this LogSink is enabled at the specified V-level.
// For example, commandline flags might be used to set the logging
// verbosity and disable some info logs.
Enabled(level int) bool
// Info logs a non-error message with the given key/value pairs as context.
// The level argument is provided for optional logging. This method will
// only be called when Enabled(level) is true. See Logger.Info for more
// details.
Info(level int, msg string, keysAndValues ...any)
// Error logs an error, with the given message and key/value pairs as
// context. See Logger.Error for more details.
Error(err error, msg string, keysAndValues ...any)
// WithValues returns a new LogSink with additional key/value pairs. See
// Logger.WithValues for more details.
WithValues(keysAndValues ...any) LogSink
// WithName returns a new LogSink with the specified name appended. See
// Logger.WithName for more details.
WithName(name string) LogSink
}
// CallDepthLogSink represents a LogSink that knows how to climb the call stack
// to identify the original call site and can offset the depth by a specified
// number of frames. This is useful for users who have helper functions
// between the "real" call site and the actual calls to Logger methods.
// Implementations that log information about the call site (such as file,
// function, or line) would otherwise log information about the intermediate
// helper functions.
//
// This is an optional interface and implementations are not required to
// support it.
type CallDepthLogSink interface {
// WithCallDepth returns a LogSink that will offset the call
// stack by the specified number of frames when logging call
// site information.
//
// If depth is 0, the LogSink should skip exactly the number
// of call frames defined in RuntimeInfo.CallDepth when Info
// or Error are called, i.e. the attribution should be to the
// direct caller of Logger.Info or Logger.Error.
//
// If depth is 1 the attribution should skip 1 call frame, and so on.
// Successive calls to this are additive.
WithCallDepth(depth int) LogSink
}
// CallStackHelperLogSink represents a LogSink that knows how to climb
// the call stack to identify the original call site and can skip
// intermediate helper functions if they mark themselves as
// helper. Go's testing package uses that approach.
//
// This is useful for users who have helper functions between the
// "real" call site and the actual calls to Logger methods.
// Implementations that log information about the call site (such as
// file, function, or line) would otherwise log information about the
// intermediate helper functions.
//
// This is an optional interface and implementations are not required
// to support it. Implementations that choose to support this must not
// simply implement it as WithCallDepth(1), because
// Logger.WithCallStackHelper will call both methods if they are
// present. This should only be implemented for LogSinks that actually
// need it, as with testing.T.
type CallStackHelperLogSink interface {
// GetCallStackHelper returns a function that must be called
// to mark the direct caller as helper function when logging
// call site information.
GetCallStackHelper() func()
}
// Marshaler is an optional interface that logged values may choose to
// implement. Loggers with structured output, such as JSON, should
// log the object return by the MarshalLog method instead of the
// original value.
type Marshaler interface {
// MarshalLog can be used to:
// - ensure that structs are not logged as strings when the original
// value has a String method: return a different type without a
// String method
// - select which fields of a complex type should get logged:
// return a simpler struct with fewer fields
// - log unexported fields: return a different struct
// with exported fields
//
// It may return any value of any type.
MarshalLog() any
}