workgroups/vendor/github.com/dghubble/oauth1/encode.go

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2021-09-24 17:34:17 +02:00
package oauth1
import (
"bytes"
"fmt"
)
// PercentEncode percent encodes a string according to RFC 3986 2.1.
func PercentEncode(input string) string {
var buf bytes.Buffer
for _, b := range []byte(input) {
// if in unreserved set
if shouldEscape(b) {
buf.Write([]byte(fmt.Sprintf("%%%02X", b)))
} else {
// do not escape, write byte as-is
buf.WriteByte(b)
}
}
return buf.String()
}
// shouldEscape returns false if the byte is an unreserved character that
// should not be escaped and true otherwise, according to RFC 3986 2.1.
func shouldEscape(c byte) bool {
// RFC3986 2.3 unreserved characters
if 'A' <= c && c <= 'Z' || 'a' <= c && c <= 'z' || '0' <= c && c <= '9' {
return false
}
switch c {
case '-', '.', '_', '~':
return false
}
// all other bytes must be escaped
return true
}