mirror of
https://git.zx2c4.com/wireguard-go
synced 2024-11-15 01:05:15 +01:00
dfd688b6aa
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
475 lines
12 KiB
Go
475 lines
12 KiB
Go
//go:build windows
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/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2005 Microsoft
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* Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved.
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*/
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// Package winpipe implements a net.Conn and net.Listener around Windows named pipes.
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package winpipe
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import (
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"context"
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"io"
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"net"
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"os"
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"runtime"
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"time"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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type pipe struct {
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*file
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path string
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}
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type messageBytePipe struct {
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pipe
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writeClosed bool
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readEOF bool
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}
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type pipeAddress string
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func (f *pipe) LocalAddr() net.Addr {
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return pipeAddress(f.path)
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}
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func (f *pipe) RemoteAddr() net.Addr {
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return pipeAddress(f.path)
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}
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func (f *pipe) SetDeadline(t time.Time) error {
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f.SetReadDeadline(t)
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f.SetWriteDeadline(t)
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return nil
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}
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// CloseWrite closes the write side of a message pipe in byte mode.
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func (f *messageBytePipe) CloseWrite() error {
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if f.writeClosed {
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return io.ErrClosedPipe
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}
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err := f.file.Flush()
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if err != nil {
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return err
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}
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_, err = f.file.Write(nil)
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if err != nil {
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return err
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}
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f.writeClosed = true
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return nil
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}
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// Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since
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// they are used to implement CloseWrite.
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func (f *messageBytePipe) Write(b []byte) (int, error) {
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if f.writeClosed {
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return 0, io.ErrClosedPipe
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}
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if len(b) == 0 {
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return 0, nil
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}
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return f.file.Write(b)
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}
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// Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message
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// mode pipe will return io.EOF, as will all subsequent reads.
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func (f *messageBytePipe) Read(b []byte) (int, error) {
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if f.readEOF {
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return 0, io.EOF
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}
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n, err := f.file.Read(b)
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if err == io.EOF {
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// If this was the result of a zero-byte read, then
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// it is possible that the read was due to a zero-size
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// message. Since we are simulating CloseWrite with a
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// zero-byte message, ensure that all future Read calls
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// also return EOF.
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f.readEOF = true
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} else if err == windows.ERROR_MORE_DATA {
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// ERROR_MORE_DATA indicates that the pipe's read mode is message mode
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// and the message still has more bytes. Treat this as a success, since
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// this package presents all named pipes as byte streams.
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err = nil
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}
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return n, err
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}
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func (f *pipe) Handle() windows.Handle {
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return f.handle
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}
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func (s pipeAddress) Network() string {
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return "pipe"
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}
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func (s pipeAddress) String() string {
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return string(s)
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}
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// tryDialPipe attempts to dial the specified pipe until cancellation or timeout.
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func tryDialPipe(ctx context.Context, path *string) (windows.Handle, error) {
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for {
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select {
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case <-ctx.Done():
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return 0, ctx.Err()
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default:
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path16, err := windows.UTF16PtrFromString(*path)
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if err != nil {
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return 0, err
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}
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h, err := windows.CreateFile(path16, windows.GENERIC_READ|windows.GENERIC_WRITE, 0, nil, windows.OPEN_EXISTING, windows.FILE_FLAG_OVERLAPPED|windows.SECURITY_SQOS_PRESENT|windows.SECURITY_ANONYMOUS, 0)
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if err == nil {
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return h, nil
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}
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if err != windows.ERROR_PIPE_BUSY {
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return h, &os.PathError{Err: err, Op: "open", Path: *path}
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}
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// Wait 10 msec and try again. This is a rather simplistic
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// view, as we always try each 10 milliseconds.
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time.Sleep(10 * time.Millisecond)
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}
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}
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}
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// DialConfig exposes various options for use in Dial and DialContext.
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type DialConfig struct {
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ExpectedOwner *windows.SID // If non-nil, the pipe is verified to be owned by this SID.
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}
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// Dial connects to the specified named pipe by path, timing out if the connection
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// takes longer than the specified duration. If timeout is nil, then we use
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// a default timeout of 2 seconds.
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func Dial(path string, timeout *time.Duration, config *DialConfig) (net.Conn, error) {
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var absTimeout time.Time
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if timeout != nil {
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absTimeout = time.Now().Add(*timeout)
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} else {
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absTimeout = time.Now().Add(2 * time.Second)
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}
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ctx, _ := context.WithDeadline(context.Background(), absTimeout)
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conn, err := DialContext(ctx, path, config)
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if err == context.DeadlineExceeded {
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return nil, os.ErrDeadlineExceeded
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}
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return conn, err
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}
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// DialContext attempts to connect to the specified named pipe by path
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// cancellation or timeout.
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func DialContext(ctx context.Context, path string, config *DialConfig) (net.Conn, error) {
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if config == nil {
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config = &DialConfig{}
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}
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var err error
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var h windows.Handle
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h, err = tryDialPipe(ctx, &path)
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if err != nil {
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return nil, err
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}
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if config.ExpectedOwner != nil {
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sd, err := windows.GetSecurityInfo(h, windows.SE_FILE_OBJECT, windows.OWNER_SECURITY_INFORMATION)
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if err != nil {
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windows.Close(h)
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return nil, err
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}
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realOwner, _, err := sd.Owner()
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if err != nil {
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windows.Close(h)
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return nil, err
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}
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if !realOwner.Equals(config.ExpectedOwner) {
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windows.Close(h)
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return nil, windows.ERROR_ACCESS_DENIED
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}
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}
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var flags uint32
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err = windows.GetNamedPipeInfo(h, &flags, nil, nil, nil)
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if err != nil {
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windows.Close(h)
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return nil, err
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}
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f, err := makeFile(h)
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if err != nil {
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windows.Close(h)
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return nil, err
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}
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// If the pipe is in message mode, return a message byte pipe, which
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// supports CloseWrite.
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if flags&windows.PIPE_TYPE_MESSAGE != 0 {
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return &messageBytePipe{
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pipe: pipe{file: f, path: path},
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}, nil
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}
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return &pipe{file: f, path: path}, nil
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}
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type acceptResponse struct {
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f *file
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err error
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}
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type pipeListener struct {
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firstHandle windows.Handle
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path string
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config ListenConfig
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acceptCh chan (chan acceptResponse)
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closeCh chan int
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doneCh chan int
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}
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func makeServerPipeHandle(path string, sd *windows.SECURITY_DESCRIPTOR, c *ListenConfig, first bool) (windows.Handle, error) {
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path16, err := windows.UTF16PtrFromString(path)
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if err != nil {
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return 0, &os.PathError{Op: "open", Path: path, Err: err}
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}
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var oa windows.OBJECT_ATTRIBUTES
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oa.Length = uint32(unsafe.Sizeof(oa))
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var ntPath windows.NTUnicodeString
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if err := windows.RtlDosPathNameToNtPathName(path16, &ntPath, nil, nil); err != nil {
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if ntstatus, ok := err.(windows.NTStatus); ok {
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err = ntstatus.Errno()
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}
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return 0, &os.PathError{Op: "open", Path: path, Err: err}
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}
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defer windows.LocalFree(windows.Handle(unsafe.Pointer(ntPath.Buffer)))
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oa.ObjectName = &ntPath
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// The security descriptor is only needed for the first pipe.
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if first {
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if sd != nil {
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oa.SecurityDescriptor = sd
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} else {
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// Construct the default named pipe security descriptor.
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var acl *windows.ACL
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if err := windows.RtlDefaultNpAcl(&acl); err != nil {
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return 0, err
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}
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defer windows.LocalFree(windows.Handle(unsafe.Pointer(acl)))
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sd, err := windows.NewSecurityDescriptor()
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if err != nil {
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return 0, err
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}
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if err = sd.SetDACL(acl, true, false); err != nil {
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return 0, err
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}
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oa.SecurityDescriptor = sd
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}
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}
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typ := uint32(windows.FILE_PIPE_REJECT_REMOTE_CLIENTS)
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if c.MessageMode {
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typ |= windows.FILE_PIPE_MESSAGE_TYPE
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}
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disposition := uint32(windows.FILE_OPEN)
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access := uint32(windows.GENERIC_READ | windows.GENERIC_WRITE | windows.SYNCHRONIZE)
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if first {
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disposition = windows.FILE_CREATE
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// By not asking for read or write access, the named pipe file system
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// will put this pipe into an initially disconnected state, blocking
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// client connections until the next call with first == false.
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access = windows.SYNCHRONIZE
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}
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timeout := int64(-50 * 10000) // 50ms
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var (
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h windows.Handle
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iosb windows.IO_STATUS_BLOCK
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)
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err = windows.NtCreateNamedPipeFile(&h, access, &oa, &iosb, windows.FILE_SHARE_READ|windows.FILE_SHARE_WRITE, disposition, 0, typ, 0, 0, 0xffffffff, uint32(c.InputBufferSize), uint32(c.OutputBufferSize), &timeout)
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if err != nil {
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if ntstatus, ok := err.(windows.NTStatus); ok {
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err = ntstatus.Errno()
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}
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return 0, &os.PathError{Op: "open", Path: path, Err: err}
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}
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runtime.KeepAlive(ntPath)
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return h, nil
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}
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func (l *pipeListener) makeServerPipe() (*file, error) {
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h, err := makeServerPipeHandle(l.path, nil, &l.config, false)
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if err != nil {
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return nil, err
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}
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f, err := makeFile(h)
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if err != nil {
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windows.Close(h)
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return nil, err
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}
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return f, nil
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}
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func (l *pipeListener) makeConnectedServerPipe() (*file, error) {
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p, err := l.makeServerPipe()
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if err != nil {
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return nil, err
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}
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// Wait for the client to connect.
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ch := make(chan error)
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go func(p *file) {
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ch <- connectPipe(p)
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}(p)
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select {
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case err = <-ch:
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if err != nil {
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p.Close()
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p = nil
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}
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case <-l.closeCh:
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// Abort the connect request by closing the handle.
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p.Close()
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p = nil
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err = <-ch
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if err == nil || err == os.ErrClosed {
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err = net.ErrClosed
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}
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}
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return p, err
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}
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func (l *pipeListener) listenerRoutine() {
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closed := false
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for !closed {
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select {
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case <-l.closeCh:
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closed = true
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case responseCh := <-l.acceptCh:
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var (
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p *file
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err error
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)
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for {
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p, err = l.makeConnectedServerPipe()
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// If the connection was immediately closed by the client, try
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// again.
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if err != windows.ERROR_NO_DATA {
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break
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}
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}
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responseCh <- acceptResponse{p, err}
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closed = err == net.ErrClosed
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}
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}
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windows.Close(l.firstHandle)
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l.firstHandle = 0
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// Notify Close and Accept callers that the handle has been closed.
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close(l.doneCh)
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}
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// ListenConfig contains configuration for the pipe listener.
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type ListenConfig struct {
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// SecurityDescriptor contains a Windows security descriptor. If nil, the default from RtlDefaultNpAcl is used.
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SecurityDescriptor *windows.SECURITY_DESCRIPTOR
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// MessageMode determines whether the pipe is in byte or message mode. In either
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// case the pipe is read in byte mode by default. The only practical difference in
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// this implementation is that CloseWrite is only supported for message mode pipes;
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// CloseWrite is implemented as a zero-byte write, but zero-byte writes are only
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// transferred to the reader (and returned as io.EOF in this implementation)
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// when the pipe is in message mode.
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MessageMode bool
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// InputBufferSize specifies the initial size of the input buffer, in bytes, which the OS will grow as needed.
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InputBufferSize int32
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// OutputBufferSize specifies the initial size of the output buffer, in bytes, which the OS will grow as needed.
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OutputBufferSize int32
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}
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// Listen creates a listener on a Windows named pipe path,such as \\.\pipe\mypipe.
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// The pipe must not already exist.
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func Listen(path string, c *ListenConfig) (net.Listener, error) {
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if c == nil {
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c = &ListenConfig{}
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}
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h, err := makeServerPipeHandle(path, c.SecurityDescriptor, c, true)
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if err != nil {
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return nil, err
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}
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l := &pipeListener{
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firstHandle: h,
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path: path,
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config: *c,
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acceptCh: make(chan (chan acceptResponse)),
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closeCh: make(chan int),
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doneCh: make(chan int),
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}
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// The first connection is swallowed on Windows 7 & 8, so synthesize it.
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if maj, _, _ := windows.RtlGetNtVersionNumbers(); maj <= 8 {
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path16, err := windows.UTF16PtrFromString(path)
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if err == nil {
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h, err = windows.CreateFile(path16, 0, 0, nil, windows.OPEN_EXISTING, windows.SECURITY_SQOS_PRESENT|windows.SECURITY_ANONYMOUS, 0)
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if err == nil {
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windows.CloseHandle(h)
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}
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}
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}
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go l.listenerRoutine()
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return l, nil
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}
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func connectPipe(p *file) error {
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c, err := p.prepareIo()
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if err != nil {
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return err
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}
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defer p.wg.Done()
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err = windows.ConnectNamedPipe(p.handle, &c.o)
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_, err = p.asyncIo(c, nil, 0, err)
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if err != nil && err != windows.ERROR_PIPE_CONNECTED {
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return err
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}
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return nil
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}
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func (l *pipeListener) Accept() (net.Conn, error) {
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ch := make(chan acceptResponse)
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select {
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case l.acceptCh <- ch:
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response := <-ch
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err := response.err
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if err != nil {
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return nil, err
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}
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if l.config.MessageMode {
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return &messageBytePipe{
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pipe: pipe{file: response.f, path: l.path},
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}, nil
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}
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return &pipe{file: response.f, path: l.path}, nil
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case <-l.doneCh:
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return nil, net.ErrClosed
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}
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}
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func (l *pipeListener) Close() error {
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select {
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case l.closeCh <- 1:
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<-l.doneCh
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case <-l.doneCh:
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}
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return nil
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}
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func (l *pipeListener) Addr() net.Addr {
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return pipeAddress(l.path)
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}
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