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https://git.zx2c4.com/wireguard-go
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dbd949307e
There's not really a use at the moment for making this configurable, and once bind_windows.go behaves like bind_std.go, we'll be able to use constants everywhere. So begin that simplification now. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
20 lines
536 B
Go
20 lines
536 B
Go
//go:build !android && !ios && !windows
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/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
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*/
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package device
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import "golang.zx2c4.com/wireguard/conn"
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const (
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QueueStagedSize = conn.IdealBatchSize
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QueueOutboundSize = 1024
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QueueInboundSize = 1024
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QueueHandshakeSize = 1024
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MaxSegmentSize = (1 << 16) - 1 // largest possible UDP datagram
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PreallocatedBuffersPerPool = 0 // Disable and allow for infinite memory growth
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)
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