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mirror of https://git.zx2c4.com/wireguard-go synced 2024-11-15 09:15:14 +01:00
wireguard-go/conn/bind_linux.go
Jason A. Donenfeld 23d4e52ac9 global: use netip where possible now
There are more places where we'll need to add it later, when Go 1.18
comes out with support for it in the "net" package. Also, allowedips
still uses slices internally, which might be suboptimal.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-11-06 14:30:50 +01:00

574 lines
11 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved.
*/
package conn
import (
"errors"
"net"
"strconv"
"sync"
"syscall"
"unsafe"
"golang.org/x/sys/unix"
"golang.zx2c4.com/go118/netip"
)
type ipv4Source struct {
Src [4]byte
Ifindex int32
}
type ipv6Source struct {
src [16]byte
// ifindex belongs in dst.ZoneId
}
type LinuxSocketEndpoint struct {
mu sync.Mutex
dst [unsafe.Sizeof(unix.SockaddrInet6{})]byte
src [unsafe.Sizeof(ipv6Source{})]byte
isV6 bool
}
func (endpoint *LinuxSocketEndpoint) Src4() *ipv4Source { return endpoint.src4() }
func (endpoint *LinuxSocketEndpoint) Dst4() *unix.SockaddrInet4 { return endpoint.dst4() }
func (endpoint *LinuxSocketEndpoint) IsV6() bool { return endpoint.isV6 }
func (endpoint *LinuxSocketEndpoint) src4() *ipv4Source {
return (*ipv4Source)(unsafe.Pointer(&endpoint.src[0]))
}
func (endpoint *LinuxSocketEndpoint) src6() *ipv6Source {
return (*ipv6Source)(unsafe.Pointer(&endpoint.src[0]))
}
func (endpoint *LinuxSocketEndpoint) dst4() *unix.SockaddrInet4 {
return (*unix.SockaddrInet4)(unsafe.Pointer(&endpoint.dst[0]))
}
func (endpoint *LinuxSocketEndpoint) dst6() *unix.SockaddrInet6 {
return (*unix.SockaddrInet6)(unsafe.Pointer(&endpoint.dst[0]))
}
// LinuxSocketBind uses sendmsg and recvmsg to implement a full bind with sticky sockets on Linux.
type LinuxSocketBind struct {
// mu guards sock4 and sock6 and the associated fds.
// As long as someone holds mu (read or write), the associated fds are valid.
mu sync.RWMutex
sock4 int
sock6 int
}
func NewLinuxSocketBind() Bind { return &LinuxSocketBind{sock4: -1, sock6: -1} }
func NewDefaultBind() Bind { return NewLinuxSocketBind() }
var _ Endpoint = (*LinuxSocketEndpoint)(nil)
var _ Bind = (*LinuxSocketBind)(nil)
func (*LinuxSocketBind) ParseEndpoint(s string) (Endpoint, error) {
var end LinuxSocketEndpoint
e, err := netip.ParseAddrPort(s)
if err != nil {
return nil, err
}
if e.Addr().Is4() {
dst := end.dst4()
end.isV6 = false
dst.Port = int(e.Port())
dst.Addr = e.Addr().As4()
end.ClearSrc()
return &end, nil
}
if e.Addr().Is6() {
zone, err := zoneToUint32(e.Addr().Zone())
if err != nil {
return nil, err
}
dst := end.dst6()
end.isV6 = true
dst.Port = int(e.Port())
dst.ZoneId = zone
dst.Addr = e.Addr().As16()
end.ClearSrc()
return &end, nil
}
return nil, errors.New("invalid IP address")
}
func (bind *LinuxSocketBind) Open(port uint16) ([]ReceiveFunc, uint16, error) {
bind.mu.Lock()
defer bind.mu.Unlock()
var err error
var newPort uint16
var tries int
if bind.sock4 != -1 || bind.sock6 != -1 {
return nil, 0, ErrBindAlreadyOpen
}
originalPort := port
again:
port = originalPort
var sock4, sock6 int
// Attempt ipv6 bind, update port if successful.
sock6, newPort, err = create6(port)
if err != nil {
if !errors.Is(err, syscall.EAFNOSUPPORT) {
return nil, 0, err
}
} else {
port = newPort
}
// Attempt ipv4 bind, update port if successful.
sock4, newPort, err = create4(port)
if err != nil {
if originalPort == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 {
unix.Close(sock6)
tries++
goto again
}
if !errors.Is(err, syscall.EAFNOSUPPORT) {
unix.Close(sock6)
return nil, 0, err
}
} else {
port = newPort
}
var fns []ReceiveFunc
if sock4 != -1 {
bind.sock4 = sock4
fns = append(fns, bind.receiveIPv4)
}
if sock6 != -1 {
bind.sock6 = sock6
fns = append(fns, bind.receiveIPv6)
}
if len(fns) == 0 {
return nil, 0, syscall.EAFNOSUPPORT
}
return fns, port, nil
}
func (bind *LinuxSocketBind) SetMark(value uint32) error {
bind.mu.RLock()
defer bind.mu.RUnlock()
if bind.sock6 != -1 {
err := unix.SetsockoptInt(
bind.sock6,
unix.SOL_SOCKET,
unix.SO_MARK,
int(value),
)
if err != nil {
return err
}
}
if bind.sock4 != -1 {
err := unix.SetsockoptInt(
bind.sock4,
unix.SOL_SOCKET,
unix.SO_MARK,
int(value),
)
if err != nil {
return err
}
}
return nil
}
func (bind *LinuxSocketBind) Close() error {
// Take a readlock to shut down the sockets...
bind.mu.RLock()
if bind.sock6 != -1 {
unix.Shutdown(bind.sock6, unix.SHUT_RDWR)
}
if bind.sock4 != -1 {
unix.Shutdown(bind.sock4, unix.SHUT_RDWR)
}
bind.mu.RUnlock()
// ...and a write lock to close the fd.
// This ensures that no one else is using the fd.
bind.mu.Lock()
defer bind.mu.Unlock()
var err1, err2 error
if bind.sock6 != -1 {
err1 = unix.Close(bind.sock6)
bind.sock6 = -1
}
if bind.sock4 != -1 {
err2 = unix.Close(bind.sock4)
bind.sock4 = -1
}
if err1 != nil {
return err1
}
return err2
}
func (bind *LinuxSocketBind) receiveIPv4(buf []byte) (int, Endpoint, error) {
bind.mu.RLock()
defer bind.mu.RUnlock()
if bind.sock4 == -1 {
return 0, nil, net.ErrClosed
}
var end LinuxSocketEndpoint
n, err := receive4(bind.sock4, buf, &end)
return n, &end, err
}
func (bind *LinuxSocketBind) receiveIPv6(buf []byte) (int, Endpoint, error) {
bind.mu.RLock()
defer bind.mu.RUnlock()
if bind.sock6 == -1 {
return 0, nil, net.ErrClosed
}
var end LinuxSocketEndpoint
n, err := receive6(bind.sock6, buf, &end)
return n, &end, err
}
func (bind *LinuxSocketBind) Send(buff []byte, end Endpoint) error {
nend, ok := end.(*LinuxSocketEndpoint)
if !ok {
return ErrWrongEndpointType
}
bind.mu.RLock()
defer bind.mu.RUnlock()
if !nend.isV6 {
if bind.sock4 == -1 {
return net.ErrClosed
}
return send4(bind.sock4, nend, buff)
} else {
if bind.sock6 == -1 {
return net.ErrClosed
}
return send6(bind.sock6, nend, buff)
}
}
func (end *LinuxSocketEndpoint) SrcIP() netip.Addr {
if !end.isV6 {
return netip.AddrFrom4(end.src4().Src)
} else {
return netip.AddrFrom16(end.src6().src)
}
}
func (end *LinuxSocketEndpoint) DstIP() netip.Addr {
if !end.isV6 {
return netip.AddrFrom4(end.src4().Src)
} else {
return netip.AddrFrom16(end.dst6().Addr)
}
}
func (end *LinuxSocketEndpoint) DstToBytes() []byte {
if !end.isV6 {
return (*[unsafe.Offsetof(end.dst4().Addr) + unsafe.Sizeof(end.dst4().Addr)]byte)(unsafe.Pointer(end.dst4()))[:]
} else {
return (*[unsafe.Offsetof(end.dst6().Addr) + unsafe.Sizeof(end.dst6().Addr)]byte)(unsafe.Pointer(end.dst6()))[:]
}
}
func (end *LinuxSocketEndpoint) SrcToString() string {
return end.SrcIP().String()
}
func (end *LinuxSocketEndpoint) DstToString() string {
var port int
if !end.isV6 {
port = end.dst4().Port
} else {
port = end.dst6().Port
}
return netip.AddrPortFrom(end.DstIP(), uint16(port)).String()
}
func (end *LinuxSocketEndpoint) ClearDst() {
for i := range end.dst {
end.dst[i] = 0
}
}
func (end *LinuxSocketEndpoint) ClearSrc() {
for i := range end.src {
end.src[i] = 0
}
}
func zoneToUint32(zone string) (uint32, error) {
if zone == "" {
return 0, nil
}
if intr, err := net.InterfaceByName(zone); err == nil {
return uint32(intr.Index), nil
}
n, err := strconv.ParseUint(zone, 10, 32)
return uint32(n), err
}
func create4(port uint16) (int, uint16, error) {
// create socket
fd, err := unix.Socket(
unix.AF_INET,
unix.SOCK_DGRAM,
0,
)
if err != nil {
return -1, 0, err
}
addr := unix.SockaddrInet4{
Port: int(port),
}
// set sockopts and bind
if err := func() error {
if err := unix.SetsockoptInt(
fd,
unix.IPPROTO_IP,
unix.IP_PKTINFO,
1,
); err != nil {
return err
}
return unix.Bind(fd, &addr)
}(); err != nil {
unix.Close(fd)
return -1, 0, err
}
sa, err := unix.Getsockname(fd)
if err == nil {
addr.Port = sa.(*unix.SockaddrInet4).Port
}
return fd, uint16(addr.Port), err
}
func create6(port uint16) (int, uint16, error) {
// create socket
fd, err := unix.Socket(
unix.AF_INET6,
unix.SOCK_DGRAM,
0,
)
if err != nil {
return -1, 0, err
}
// set sockopts and bind
addr := unix.SockaddrInet6{
Port: int(port),
}
if err := func() error {
if err := unix.SetsockoptInt(
fd,
unix.IPPROTO_IPV6,
unix.IPV6_RECVPKTINFO,
1,
); err != nil {
return err
}
if err := unix.SetsockoptInt(
fd,
unix.IPPROTO_IPV6,
unix.IPV6_V6ONLY,
1,
); err != nil {
return err
}
return unix.Bind(fd, &addr)
}(); err != nil {
unix.Close(fd)
return -1, 0, err
}
sa, err := unix.Getsockname(fd)
if err == nil {
addr.Port = sa.(*unix.SockaddrInet6).Port
}
return fd, uint16(addr.Port), err
}
func send4(sock int, end *LinuxSocketEndpoint, buff []byte) error {
// construct message header
cmsg := struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet4Pktinfo
}{
unix.Cmsghdr{
Level: unix.IPPROTO_IP,
Type: unix.IP_PKTINFO,
Len: unix.SizeofInet4Pktinfo + unix.SizeofCmsghdr,
},
unix.Inet4Pktinfo{
Spec_dst: end.src4().Src,
Ifindex: end.src4().Ifindex,
},
}
end.mu.Lock()
_, err := unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst4(), 0)
end.mu.Unlock()
if err == nil {
return nil
}
// clear src and retry
if err == unix.EINVAL {
end.ClearSrc()
cmsg.pktinfo = unix.Inet4Pktinfo{}
end.mu.Lock()
_, err = unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst4(), 0)
end.mu.Unlock()
}
return err
}
func send6(sock int, end *LinuxSocketEndpoint, buff []byte) error {
// construct message header
cmsg := struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet6Pktinfo
}{
unix.Cmsghdr{
Level: unix.IPPROTO_IPV6,
Type: unix.IPV6_PKTINFO,
Len: unix.SizeofInet6Pktinfo + unix.SizeofCmsghdr,
},
unix.Inet6Pktinfo{
Addr: end.src6().src,
Ifindex: end.dst6().ZoneId,
},
}
if cmsg.pktinfo.Addr == [16]byte{} {
cmsg.pktinfo.Ifindex = 0
}
end.mu.Lock()
_, err := unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst6(), 0)
end.mu.Unlock()
if err == nil {
return nil
}
// clear src and retry
if err == unix.EINVAL {
end.ClearSrc()
cmsg.pktinfo = unix.Inet6Pktinfo{}
end.mu.Lock()
_, err = unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst6(), 0)
end.mu.Unlock()
}
return err
}
func receive4(sock int, buff []byte, end *LinuxSocketEndpoint) (int, error) {
// construct message header
var cmsg struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet4Pktinfo
}
size, _, _, newDst, err := unix.Recvmsg(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], 0)
if err != nil {
return 0, err
}
end.isV6 = false
if newDst4, ok := newDst.(*unix.SockaddrInet4); ok {
*end.dst4() = *newDst4
}
// update source cache
if cmsg.cmsghdr.Level == unix.IPPROTO_IP &&
cmsg.cmsghdr.Type == unix.IP_PKTINFO &&
cmsg.cmsghdr.Len >= unix.SizeofInet4Pktinfo {
end.src4().Src = cmsg.pktinfo.Spec_dst
end.src4().Ifindex = cmsg.pktinfo.Ifindex
}
return size, nil
}
func receive6(sock int, buff []byte, end *LinuxSocketEndpoint) (int, error) {
// construct message header
var cmsg struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet6Pktinfo
}
size, _, _, newDst, err := unix.Recvmsg(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], 0)
if err != nil {
return 0, err
}
end.isV6 = true
if newDst6, ok := newDst.(*unix.SockaddrInet6); ok {
*end.dst6() = *newDst6
}
// update source cache
if cmsg.cmsghdr.Level == unix.IPPROTO_IPV6 &&
cmsg.cmsghdr.Type == unix.IPV6_PKTINFO &&
cmsg.cmsghdr.Len >= unix.SizeofInet6Pktinfo {
end.src6().src = cmsg.pktinfo.Addr
end.dst6().ZoneId = cmsg.pktinfo.Ifindex
}
return size, nil
}