/* SPDX-License-Identifier: MIT * * Copyright (C) 2017-2022 WireGuard LLC. All Rights Reserved. */ package tun import ( "errors" "fmt" "os" "sync" "sync/atomic" "time" _ "unsafe" "golang.org/x/sys/windows" "golang.zx2c4.com/wintun" ) const ( rateMeasurementGranularity = uint64((time.Second / 2) / time.Nanosecond) spinloopRateThreshold = 800000000 / 8 // 800mbps spinloopDuration = uint64(time.Millisecond / 80 / time.Nanosecond) // ~1gbit/s ) type rateJuggler struct { current atomic.Uint64 nextByteCount atomic.Uint64 nextStartTime atomic.Int64 changing atomic.Bool } type NativeTun struct { wt *wintun.Adapter name string handle windows.Handle rate rateJuggler session wintun.Session readWait windows.Handle events chan Event running sync.WaitGroup closeOnce sync.Once close atomic.Bool forcedMTU int } var ( WintunTunnelType = "WireGuard" WintunStaticRequestedGUID *windows.GUID ) //go:linkname procyield runtime.procyield func procyield(cycles uint32) //go:linkname nanotime runtime.nanotime func nanotime() int64 // CreateTUN creates a Wintun interface with the given name. Should a Wintun // interface with the same name exist, it is reused. func CreateTUN(ifname string, mtu int) (Device, error) { return CreateTUNWithRequestedGUID(ifname, WintunStaticRequestedGUID, mtu) } // CreateTUNWithRequestedGUID creates a Wintun interface with the given name and // a requested GUID. Should a Wintun interface with the same name exist, it is reused. func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu int) (Device, error) { wt, err := wintun.CreateAdapter(ifname, WintunTunnelType, requestedGUID) if err != nil { return nil, fmt.Errorf("Error creating interface: %w", err) } forcedMTU := 1420 if mtu > 0 { forcedMTU = mtu } tun := &NativeTun{ wt: wt, name: ifname, handle: windows.InvalidHandle, events: make(chan Event, 10), forcedMTU: forcedMTU, } tun.session, err = wt.StartSession(0x800000) // Ring capacity, 8 MiB if err != nil { tun.wt.Close() close(tun.events) return nil, fmt.Errorf("Error starting session: %w", err) } tun.readWait = tun.session.ReadWaitEvent() return tun, nil } func (tun *NativeTun) Name() (string, error) { return tun.name, nil } func (tun *NativeTun) File() *os.File { return nil } func (tun *NativeTun) Events() chan Event { return tun.events } func (tun *NativeTun) Close() error { var err error tun.closeOnce.Do(func() { tun.close.Store(true) windows.SetEvent(tun.readWait) tun.running.Wait() tun.session.End() if tun.wt != nil { tun.wt.Close() } close(tun.events) }) return err } func (tun *NativeTun) MTU() (int, error) { return tun.forcedMTU, nil } // TODO: This is a temporary hack. We really need to be monitoring the interface in real time and adapting to MTU changes. func (tun *NativeTun) ForceMTU(mtu int) { update := tun.forcedMTU != mtu tun.forcedMTU = mtu if update { tun.events <- EventMTUUpdate } } // Note: Read() and Write() assume the caller comes only from a single thread; there's no locking. func (tun *NativeTun) Read(buff []byte, offset int) (int, error) { tun.running.Add(1) defer tun.running.Done() retry: if tun.close.Load() { return 0, os.ErrClosed } start := nanotime() shouldSpin := tun.rate.current.Load() >= spinloopRateThreshold && uint64(start-tun.rate.nextStartTime.Load()) <= rateMeasurementGranularity*2 for { if tun.close.Load() { return 0, os.ErrClosed } packet, err := tun.session.ReceivePacket() switch err { case nil: packetSize := len(packet) copy(buff[offset:], packet) tun.session.ReleaseReceivePacket(packet) tun.rate.update(uint64(packetSize)) return packetSize, nil case windows.ERROR_NO_MORE_ITEMS: if !shouldSpin || uint64(nanotime()-start) >= spinloopDuration { windows.WaitForSingleObject(tun.readWait, windows.INFINITE) goto retry } procyield(1) continue case windows.ERROR_HANDLE_EOF: return 0, os.ErrClosed case windows.ERROR_INVALID_DATA: return 0, errors.New("Send ring corrupt") } return 0, fmt.Errorf("Read failed: %w", err) } } func (tun *NativeTun) Flush() error { return nil } func (tun *NativeTun) Write(buff []byte, offset int) (int, error) { tun.running.Add(1) defer tun.running.Done() if tun.close.Load() { return 0, os.ErrClosed } packetSize := len(buff) - offset tun.rate.update(uint64(packetSize)) packet, err := tun.session.AllocateSendPacket(packetSize) if err == nil { copy(packet, buff[offset:]) tun.session.SendPacket(packet) return packetSize, nil } switch err { case windows.ERROR_HANDLE_EOF: return 0, os.ErrClosed case windows.ERROR_BUFFER_OVERFLOW: return 0, nil // Dropping when ring is full. } return 0, fmt.Errorf("Write failed: %w", err) } // LUID returns Windows interface instance ID. func (tun *NativeTun) LUID() uint64 { tun.running.Add(1) defer tun.running.Done() if tun.close.Load() { return 0 } return tun.wt.LUID() } // RunningVersion returns the running version of the Wintun driver. func (tun *NativeTun) RunningVersion() (version uint32, err error) { return wintun.RunningVersion() } func (rate *rateJuggler) update(packetLen uint64) { now := nanotime() total := rate.nextByteCount.Add(packetLen) period := uint64(now - rate.nextStartTime.Load()) if period >= rateMeasurementGranularity { if !rate.changing.CompareAndSwap(false, true) { return } rate.nextStartTime.Store(now) rate.current.Store(total * uint64(time.Second/time.Nanosecond) / period) rate.nextByteCount.Store(0) rate.changing.Store(false) } }