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mirror of https://git.zx2c4.com/wireguard-go synced 2024-11-15 01:05:15 +01:00
Commit Graph

5 Commits

Author SHA1 Message Date
James Tucker
42ec952ead go.mod,tun/netstack: bump gvisor
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-10-10 15:37:17 +02:00
Jordan Whited
052af4a807 tun: use correct IP header comparisons in tcpGRO() and tcpPacketsCanCoalesce()
tcpGRO() was using an incorrect IPv4 more fragments bit mask.

tcpPacketsCanCoalesce() was not distinguishing tcp6 from tcp4, and TTL
values were not compared. TTL values should be equal at the IP layer,
otherwise the packets should not coalesce. This tracks with the kernel.

Reviewed-by: Denton Gentry <dgentry@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-25 23:13:38 +01:00
Jordan Whited
aad7fca9c5 tun: disqualify tcp4 packets w/IP options from coalescing
IP options were not being compared prior to coalescing. They are not
commonly used. Disqualification due to nonzero options is in line with
the kernel.

Reviewed-by: Denton Gentry <dgentry@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-25 23:13:26 +01:00
Jason A. Donenfeld
dbd949307e conn: inch BatchSize toward being non-dynamic
There's not really a use at the moment for making this configurable, and
once bind_windows.go behaves like bind_std.go, we'll be able to use
constants everywhere. So begin that simplification now.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-10 14:52:22 +01:00
Jordan Whited
9e2f386022 conn, device, tun: implement vectorized I/O on Linux
Implement TCP offloading via TSO and GRO for the Linux tun.Device, which
is made possible by virtio extensions in the kernel's TUN driver.

Delete conn.LinuxSocketEndpoint in favor of a collapsed conn.StdNetBind.
conn.StdNetBind makes use of recvmmsg() and sendmmsg() on Linux. All
platforms now fall under conn.StdNetBind, except for Windows, which
remains in conn.WinRingBind, which still needs to be adjusted to handle
multiple packets.

Also refactor sticky sockets support to eventually be applicable on
platforms other than just Linux. However Linux remains the sole platform
that fully implements it for now.

Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-10 14:52:17 +01:00