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device: do not log on idempotent device state change
Part of being actually idempotent is that we shouldn't penalize code that takes advantage of this property with a log splat. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@ -160,7 +160,6 @@ func (device *Device) changeState(want deviceState) {
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}
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}
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switch want {
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switch want {
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case old:
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case old:
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device.log.Verbosef("Interface already in state %s", want)
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return
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return
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case deviceStateUp:
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case deviceStateUp:
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atomic.StoreUint32(&device.state.state, uint32(deviceStateUp))
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atomic.StoreUint32(&device.state.state, uint32(deviceStateUp))
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