mirror of
https://git.zx2c4.com/wireguard-go
synced 2024-11-15 01:05:15 +01:00
conn: windows: set count=0 on retry
When retrying, if count is not 0, we forget to dequeue another request, and so the ring fills up and errors out. Reported-by: Sascha Dierberg <dierberg@dresearch-fe.de> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
parent
9844c74f67
commit
5846b62283
@ -357,6 +357,7 @@ func (bind *afWinRingBind) Receive(buf []byte, isOpen *uint32) (int, Endpoint, e
|
|||||||
var count uint32
|
var count uint32
|
||||||
var results [1]winrio.Result
|
var results [1]winrio.Result
|
||||||
retry:
|
retry:
|
||||||
|
count = 0
|
||||||
for tries := 0; count == 0 && tries < receiveSpins; tries++ {
|
for tries := 0; count == 0 && tries < receiveSpins; tries++ {
|
||||||
if tries > 0 {
|
if tries > 0 {
|
||||||
if atomic.LoadUint32(isOpen) != 1 {
|
if atomic.LoadUint32(isOpen) != 1 {
|
||||||
|
Loading…
Reference in New Issue
Block a user