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https://git.zx2c4.com/wireguard-go
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device: simplify copying counter to nonce
Since we already have it packed into a uint64 in a known byte order, write it back out again the same byte order instead of copying byte by byte. This should also generate more efficient code, because the compiler can do a single uint64 write, instead of eight bounds checks and eight byte writes. Due to a missed optimization, it actually generates a mishmash of smaller writes: 1 byte, 4 bytes, 2 bytes, 1 byte. This is https://golang.org/issue/41663. The code is still better than before, and will get better yet once that compiler bug gets fixed. Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
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@ -268,22 +268,12 @@ func (device *Device) RoutineDecryption() {
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counter := elem.packet[MessageTransportOffsetCounter:MessageTransportOffsetContent]
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content := elem.packet[MessageTransportOffsetContent:]
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// expand nonce
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nonce[0x4] = counter[0x0]
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nonce[0x5] = counter[0x1]
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nonce[0x6] = counter[0x2]
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nonce[0x7] = counter[0x3]
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nonce[0x8] = counter[0x4]
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nonce[0x9] = counter[0x5]
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nonce[0xa] = counter[0x6]
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nonce[0xb] = counter[0x7]
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// decrypt and release to consumer
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var err error
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elem.counter = binary.LittleEndian.Uint64(counter)
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// copy counter to nonce
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binary.LittleEndian.PutUint64(nonce[0x4:0xc], elem.counter)
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elem.packet, err = elem.keypair.receive.Open(
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content[:0],
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nonce[:],
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