2017-05-30 22:36:49 +02:00
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package main
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import (
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"errors"
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"net"
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2017-05-30 22:36:49 +02:00
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"sync"
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2017-06-04 21:48:15 +02:00
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"time"
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2017-05-30 22:36:49 +02:00
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)
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2017-06-28 23:45:45 +02:00
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const ()
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type Peer struct {
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id uint
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mutex sync.RWMutex
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endpoint *net.UDPAddr
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persistentKeepaliveInterval uint64
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keyPairs KeyPairs
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handshake Handshake
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device *Device
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tx_bytes uint64
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rx_bytes uint64
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time struct {
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lastSend time.Time // last send message
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lastHandshake time.Time // last completed handshake
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}
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signal struct {
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newKeyPair chan struct{} // (size 1) : a new key pair was generated
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handshakeBegin chan struct{} // (size 1) : request that a new handshake be started ("queue handshake")
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handshakeCompleted chan struct{} // (size 1) : handshake completed
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flushNonceQueue chan struct{} // (size 1) : empty queued packets
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stop chan struct{} // (size 0) : close to stop all goroutines for peer
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}
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timer struct {
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sendKeepalive *time.Timer
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handshakeTimeout *time.Timer
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}
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queue struct {
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nonce chan []byte // nonce / pre-handshake queue
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outbound chan *QueueOutboundElement // sequential ordering of work
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inbound chan *QueueInboundElement // sequential ordering of work
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}
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mac MacStatePeer
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}
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func (device *Device) NewPeer(pk NoisePublicKey) *Peer {
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// create peer
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peer := new(Peer)
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peer.mutex.Lock()
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defer peer.mutex.Unlock()
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peer.mac.Init(pk)
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peer.device = device
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peer.timer.sendKeepalive = stoppedTimer()
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// assign id for debugging
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device.mutex.Lock()
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peer.id = device.idCounter
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device.idCounter += 1
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// map public key
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_, ok := device.peers[pk]
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if ok {
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panic(errors.New("bug: adding existing peer"))
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}
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device.peers[pk] = peer
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device.mutex.Unlock()
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// precompute DH
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handshake := &peer.handshake
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handshake.mutex.Lock()
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handshake.remoteStatic = pk
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handshake.precomputedStaticStatic = device.privateKey.sharedSecret(handshake.remoteStatic)
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handshake.mutex.Unlock()
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// prepare queuing
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peer.queue.nonce = make(chan []byte, QueueOutboundSize)
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peer.queue.inbound = make(chan *QueueInboundElement, QueueInboundSize)
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peer.queue.outbound = make(chan *QueueOutboundElement, QueueOutboundSize)
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// prepare signaling
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peer.signal.stop = make(chan struct{})
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peer.signal.newKeyPair = make(chan struct{}, 1)
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peer.signal.handshakeBegin = make(chan struct{}, 1)
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peer.signal.handshakeCompleted = make(chan struct{}, 1)
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peer.signal.flushNonceQueue = make(chan struct{}, 1)
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// outbound pipeline
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go peer.RoutineNonce()
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go peer.RoutineHandshakeInitiator()
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go peer.RoutineSequentialSender()
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go peer.RoutineSequentialReceiver()
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return peer
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}
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func (peer *Peer) Close() {
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close(peer.signal.stop)
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}
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