package bpool // BytePool implements a leaky pool of []byte in the form of a bounded // channel. type BytePool struct { c chan []byte w int h int } // NewBytePool creates a new BytePool bounded to the given maxSize, with new // byte arrays sized based on width. func NewBytePool(maxSize int, width int) (bp *BytePool) { return &BytePool{ c: make(chan []byte, maxSize), w: width, } } // Get gets a []byte from the BytePool, or creates a new one if none are // available in the pool. func (bp *BytePool) Get() (b []byte) { select { case b = <-bp.c: // reuse existing buffer default: // create new buffer b = make([]byte, bp.w) } return } // Put returns the given Buffer to the BytePool. func (bp *BytePool) Put(b []byte) { if cap(b) < bp.w { // someone tried to put back a too small buffer, discard it return } select { case bp.c <- b[:bp.w]: // buffer went back into pool default: // buffer didn't go back into pool, just discard } } // NumPooled returns the number of items currently pooled. func (bp *BytePool) NumPooled() int { return len(bp.c) } // Width returns the width of the byte arrays in this pool. func (bp *BytePool) Width() (n int) { return bp.w }