218 lines
7.8 KiB
Go
218 lines
7.8 KiB
Go
package codec
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import (
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"io"
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"github.com/golang/protobuf/proto"
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"github.com/jhump/protoreflect/internal/codec"
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)
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// ErrOverflow is returned when an integer is too large to be represented.
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var ErrOverflow = codec.ErrOverflow
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// ErrBadWireType is returned when decoding a wire-type from a buffer that
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// is not valid.
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var ErrBadWireType = codec.ErrBadWireType
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// NB: much of the implementation is in an internal package, to avoid an import
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// cycle between this codec package and the desc package. We export it from
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// this package, but we can't use a type alias because we also need to add
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// methods to it, to broaden the exposed API.
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// Buffer is a reader and a writer that wraps a slice of bytes and also
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// provides API for decoding and encoding the protobuf binary format.
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//
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// Its operation is similar to that of a bytes.Buffer: writing pushes
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// data to the end of the buffer while reading pops data from the head
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// of the buffer. So the same buffer can be used to both read and write.
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type Buffer codec.Buffer
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// NewBuffer creates a new buffer with the given slice of bytes as the
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// buffer's initial contents.
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func NewBuffer(buf []byte) *Buffer {
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return (*Buffer)(codec.NewBuffer(buf))
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}
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// SetDeterministic sets this buffer to encode messages deterministically. This
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// is useful for tests. But the overhead is non-zero, so it should not likely be
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// used outside of tests. When true, map fields in a message must have their
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// keys sorted before serialization to ensure deterministic output. Otherwise,
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// values in a map field will be serialized in map iteration order.
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func (cb *Buffer) SetDeterministic(deterministic bool) {
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(*codec.Buffer)(cb).SetDeterministic(deterministic)
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}
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// IsDeterministic returns whether or not this buffer is configured to encode
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// messages deterministically.
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func (cb *Buffer) IsDeterministic() bool {
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return (*codec.Buffer)(cb).IsDeterministic()
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}
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// Reset resets this buffer back to empty. Any subsequent writes/encodes
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// to the buffer will allocate a new backing slice of bytes.
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func (cb *Buffer) Reset() {
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(*codec.Buffer)(cb).Reset()
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}
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// Bytes returns the slice of bytes remaining in the buffer. Note that
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// this does not perform a copy: if the contents of the returned slice
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// are modified, the modifications will be visible to subsequent reads
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// via the buffer.
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func (cb *Buffer) Bytes() []byte {
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return (*codec.Buffer)(cb).Bytes()
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}
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// String returns the remaining bytes in the buffer as a string.
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func (cb *Buffer) String() string {
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return (*codec.Buffer)(cb).String()
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}
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// EOF returns true if there are no more bytes remaining to read.
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func (cb *Buffer) EOF() bool {
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return (*codec.Buffer)(cb).EOF()
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}
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// Skip attempts to skip the given number of bytes in the input. If
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// the input has fewer bytes than the given count, io.ErrUnexpectedEOF
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// is returned and the buffer is unchanged. Otherwise, the given number
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// of bytes are skipped and nil is returned.
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func (cb *Buffer) Skip(count int) error {
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return (*codec.Buffer)(cb).Skip(count)
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}
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// Len returns the remaining number of bytes in the buffer.
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func (cb *Buffer) Len() int {
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return (*codec.Buffer)(cb).Len()
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}
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// Read implements the io.Reader interface. If there are no bytes
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// remaining in the buffer, it will return 0, io.EOF. Otherwise,
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// it reads max(len(dest), cb.Len()) bytes from input and copies
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// them into dest. It returns the number of bytes copied and a nil
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// error in this case.
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func (cb *Buffer) Read(dest []byte) (int, error) {
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return (*codec.Buffer)(cb).Read(dest)
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}
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var _ io.Reader = (*Buffer)(nil)
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// Write implements the io.Writer interface. It always returns
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// len(data), nil.
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func (cb *Buffer) Write(data []byte) (int, error) {
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return (*codec.Buffer)(cb).Write(data)
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}
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var _ io.Writer = (*Buffer)(nil)
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// DecodeVarint reads a varint-encoded integer from the Buffer.
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// This is the format for the
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// int32, int64, uint32, uint64, bool, and enum
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// protocol buffer types.
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func (cb *Buffer) DecodeVarint() (uint64, error) {
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return (*codec.Buffer)(cb).DecodeVarint()
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}
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// DecodeTagAndWireType decodes a field tag and wire type from input.
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// This reads a varint and then extracts the two fields from the varint
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// value read.
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func (cb *Buffer) DecodeTagAndWireType() (tag int32, wireType int8, err error) {
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return (*codec.Buffer)(cb).DecodeTagAndWireType()
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}
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// DecodeFixed64 reads a 64-bit integer from the Buffer.
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// This is the format for the
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// fixed64, sfixed64, and double protocol buffer types.
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func (cb *Buffer) DecodeFixed64() (x uint64, err error) {
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return (*codec.Buffer)(cb).DecodeFixed64()
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}
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// DecodeFixed32 reads a 32-bit integer from the Buffer.
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// This is the format for the
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// fixed32, sfixed32, and float protocol buffer types.
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func (cb *Buffer) DecodeFixed32() (x uint64, err error) {
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return (*codec.Buffer)(cb).DecodeFixed32()
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}
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// DecodeRawBytes reads a count-delimited byte buffer from the Buffer.
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// This is the format used for the bytes protocol buffer
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// type and for embedded messages.
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func (cb *Buffer) DecodeRawBytes(alloc bool) (buf []byte, err error) {
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return (*codec.Buffer)(cb).DecodeRawBytes(alloc)
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}
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// ReadGroup reads the input until a "group end" tag is found
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// and returns the data up to that point. Subsequent reads from
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// the buffer will read data after the group end tag. If alloc
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// is true, the data is copied to a new slice before being returned.
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// Otherwise, the returned slice is a view into the buffer's
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// underlying byte slice.
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//
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// This function correctly handles nested groups: if a "group start"
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// tag is found, then that group's end tag will be included in the
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// returned data.
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func (cb *Buffer) ReadGroup(alloc bool) ([]byte, error) {
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return (*codec.Buffer)(cb).ReadGroup(alloc)
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}
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// SkipGroup is like ReadGroup, except that it discards the
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// data and just advances the buffer to point to the input
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// right *after* the "group end" tag.
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func (cb *Buffer) SkipGroup() error {
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return (*codec.Buffer)(cb).SkipGroup()
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}
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// SkipField attempts to skip the value of a field with the given wire
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// type. When consuming a protobuf-encoded stream, it can be called immediately
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// after DecodeTagAndWireType to discard the subsequent data for the field.
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func (cb *Buffer) SkipField(wireType int8) error {
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return (*codec.Buffer)(cb).SkipField(wireType)
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}
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// EncodeVarint writes a varint-encoded integer to the Buffer.
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// This is the format for the
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// int32, int64, uint32, uint64, bool, and enum
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// protocol buffer types.
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func (cb *Buffer) EncodeVarint(x uint64) error {
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return (*codec.Buffer)(cb).EncodeVarint(x)
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}
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// EncodeTagAndWireType encodes the given field tag and wire type to the
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// buffer. This combines the two values and then writes them as a varint.
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func (cb *Buffer) EncodeTagAndWireType(tag int32, wireType int8) error {
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return (*codec.Buffer)(cb).EncodeTagAndWireType(tag, wireType)
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}
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// EncodeFixed64 writes a 64-bit integer to the Buffer.
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// This is the format for the
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// fixed64, sfixed64, and double protocol buffer types.
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func (cb *Buffer) EncodeFixed64(x uint64) error {
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return (*codec.Buffer)(cb).EncodeFixed64(x)
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}
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// EncodeFixed32 writes a 32-bit integer to the Buffer.
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// This is the format for the
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// fixed32, sfixed32, and float protocol buffer types.
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func (cb *Buffer) EncodeFixed32(x uint64) error {
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return (*codec.Buffer)(cb).EncodeFixed32(x)
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}
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// EncodeRawBytes writes a count-delimited byte buffer to the Buffer.
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// This is the format used for the bytes protocol buffer
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// type and for embedded messages.
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func (cb *Buffer) EncodeRawBytes(b []byte) error {
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return (*codec.Buffer)(cb).EncodeRawBytes(b)
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}
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// EncodeMessage writes the given message to the buffer.
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func (cb *Buffer) EncodeMessage(pm proto.Message) error {
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return (*codec.Buffer)(cb).EncodeMessage(pm)
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}
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// EncodeDelimitedMessage writes the given message to the buffer with a
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// varint-encoded length prefix (the delimiter).
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func (cb *Buffer) EncodeDelimitedMessage(pm proto.Message) error {
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return (*codec.Buffer)(cb).EncodeDelimitedMessage(pm)
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}
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