govanityurls/vendor/gopkg.in/yaml.v2/yamlprivateh.go
Brandon Philips 26a09c434d
Update to use app engine runtime go112 (#34)
* app.yaml: update to go112

Make the required changes to use go112 due to the deprecation of Go 1.9.

Migration doc:
- https://cloud.google.com/appengine/docs/standard/go111/go-differences

References:
- https://github.com/GoogleCloudPlatform/govanityurls/issues/29#issuecomment-506538041
- https://github.com/etcd-io/maintainers/issues/17

* go.mod: initial commit

Migrate this project to use go.mod and update the README.

This is part of the recommended steps to runtime: go111 and beyond.
https://cloud.google.com/appengine/docs/standard/go111/go-differences

* vendor: add dependent packages

Add all dependencies for the project via vendoring for offline builds.

* travis.yml: drop go 1.6 for 1.12

Go 1.6 is too old to have a number of builtin packages for the latest
appengine package. Remove and update to match app engine version: 1.12.

* appengine.go: remove unused file

From the go111 migration doc:
"The appengine build tag is deprecated and will not be used when
building your app for deployment.  Ensure your code still functions
correctly without it being set."

https://cloud.google.com/appengine/docs/standard/go111/go-differences

* main: respect PORT environment variable

The go111 runtime should use the PORT variable to decide the listening
http port.

"PORT The port that receives HTTP requests."
https://cloud.google.com/appengine/docs/standard/go111/runtime
2020-02-06 09:36:34 -08:00

174 lines
4.8 KiB
Go

package yaml
const (
// The size of the input raw buffer.
input_raw_buffer_size = 512
// The size of the input buffer.
// It should be possible to decode the whole raw buffer.
input_buffer_size = input_raw_buffer_size * 3
// The size of the output buffer.
output_buffer_size = 128
// The size of the output raw buffer.
// It should be possible to encode the whole output buffer.
output_raw_buffer_size = (output_buffer_size*2 + 2)
// The size of other stacks and queues.
initial_stack_size = 16
initial_queue_size = 16
initial_string_size = 16
)
// Check if the character at the specified position is an alphabetical
// character, a digit, '_', or '-'.
func is_alpha(b []byte, i int) bool {
return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'Z' || b[i] >= 'a' && b[i] <= 'z' || b[i] == '_' || b[i] == '-'
}
// Check if the character at the specified position is a digit.
func is_digit(b []byte, i int) bool {
return b[i] >= '0' && b[i] <= '9'
}
// Get the value of a digit.
func as_digit(b []byte, i int) int {
return int(b[i]) - '0'
}
// Check if the character at the specified position is a hex-digit.
func is_hex(b []byte, i int) bool {
return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'F' || b[i] >= 'a' && b[i] <= 'f'
}
// Get the value of a hex-digit.
func as_hex(b []byte, i int) int {
bi := b[i]
if bi >= 'A' && bi <= 'F' {
return int(bi) - 'A' + 10
}
if bi >= 'a' && bi <= 'f' {
return int(bi) - 'a' + 10
}
return int(bi) - '0'
}
// Check if the character is ASCII.
func is_ascii(b []byte, i int) bool {
return b[i] <= 0x7F
}
// Check if the character at the start of the buffer can be printed unescaped.
func is_printable(b []byte, i int) bool {
return ((b[i] == 0x0A) || // . == #x0A
(b[i] >= 0x20 && b[i] <= 0x7E) || // #x20 <= . <= #x7E
(b[i] == 0xC2 && b[i+1] >= 0xA0) || // #0xA0 <= . <= #xD7FF
(b[i] > 0xC2 && b[i] < 0xED) ||
(b[i] == 0xED && b[i+1] < 0xA0) ||
(b[i] == 0xEE) ||
(b[i] == 0xEF && // #xE000 <= . <= #xFFFD
!(b[i+1] == 0xBB && b[i+2] == 0xBF) && // && . != #xFEFF
!(b[i+1] == 0xBF && (b[i+2] == 0xBE || b[i+2] == 0xBF))))
}
// Check if the character at the specified position is NUL.
func is_z(b []byte, i int) bool {
return b[i] == 0x00
}
// Check if the beginning of the buffer is a BOM.
func is_bom(b []byte, i int) bool {
return b[0] == 0xEF && b[1] == 0xBB && b[2] == 0xBF
}
// Check if the character at the specified position is space.
func is_space(b []byte, i int) bool {
return b[i] == ' '
}
// Check if the character at the specified position is tab.
func is_tab(b []byte, i int) bool {
return b[i] == '\t'
}
// Check if the character at the specified position is blank (space or tab).
func is_blank(b []byte, i int) bool {
//return is_space(b, i) || is_tab(b, i)
return b[i] == ' ' || b[i] == '\t'
}
// Check if the character at the specified position is a line break.
func is_break(b []byte, i int) bool {
return (b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9) // PS (#x2029)
}
func is_crlf(b []byte, i int) bool {
return b[i] == '\r' && b[i+1] == '\n'
}
// Check if the character is a line break or NUL.
func is_breakz(b []byte, i int) bool {
//return is_break(b, i) || is_z(b, i)
return ( // is_break:
b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
// is_z:
b[i] == 0)
}
// Check if the character is a line break, space, or NUL.
func is_spacez(b []byte, i int) bool {
//return is_space(b, i) || is_breakz(b, i)
return ( // is_space:
b[i] == ' ' ||
// is_breakz:
b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
b[i] == 0)
}
// Check if the character is a line break, space, tab, or NUL.
func is_blankz(b []byte, i int) bool {
//return is_blank(b, i) || is_breakz(b, i)
return ( // is_blank:
b[i] == ' ' || b[i] == '\t' ||
// is_breakz:
b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
b[i] == 0)
}
// Determine the width of the character.
func width(b byte) int {
// Don't replace these by a switch without first
// confirming that it is being inlined.
if b&0x80 == 0x00 {
return 1
}
if b&0xE0 == 0xC0 {
return 2
}
if b&0xF0 == 0xE0 {
return 3
}
if b&0xF8 == 0xF0 {
return 4
}
return 0
}