start creation of dsnet config
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2
const.go
2
const.go
@ -7,6 +7,7 @@ const (
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// these end up in the config file
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DEFAULT_INTERFACE_NAME = "dsnet"
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DEFAULT_REPORT_FILE = "/var/lib/dsnet-report.json"
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DEFAULT_LISTEN_PORT = 51820;
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// keepalive always configured for everything
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KEEPALIVE_SECONDS = 21;
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@ -14,6 +15,5 @@ const (
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// when is a peer considered gone forever? (could remove)
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EXPIRY_DAYS = 28;
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LISTEN_PORT = 51820;
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)
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21
init.go
21
init.go
@ -1,10 +1,27 @@
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package dsnet
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import (
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"net"
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"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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//"github.com/mikioh/ipaddr"
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)
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func Init() {
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//conf := DsnetConfig {
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//}
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conf := DsnetConfig {
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PrivateKey = wgtypes.GeneratePrivateKey(),
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PresharedKey = wgtypes.GenerateKey(),
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ListenPort = DEFAULT_LISTEN_PORT,
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Network = getRandomNetwork(),
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Domain = "dsnet"
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}
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}
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// get a random /22 (1023 hosts) (or /24?)
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// TODO implement
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func getRandomNetwork() net.IPNet {
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return net.IPNet {
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IP{10,129,123,0},
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Mask{255,255,255,240},
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}
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}
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6
types.go
6
types.go
@ -44,14 +44,12 @@ type Peer struct {
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type DsnetConfig struct {
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PrivateKey *wgtypes.Key `validate:"required,len=44"`
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PresharedKey wgtypes.Key `validate:"required,len=44"`
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ListenPort *int `validate:"gte=1024,lte=65535"`
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FirewallMark *int
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Peers []PeerConfig
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// IP network from which to allocate automatic sequential addresses
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//Network net.IPNet
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// TODO: use ParseCIDR to parse config
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// Network is chosen randomly when not specified
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Network string `validate:"required,cidr"`
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Network net.IPNet `validate:"required"`
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// domain to append to hostnames. Relies on separate DNS server for
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// resolution. Informational only.
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Domain string `validate:"required,gte=1,lte=255"`
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