don/don.go
Marvin Preuss 94b6ada40d
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2021-09-01 13:15:49 +02:00

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Go

// Package don is a little helper if you need to check for the readiness of something.
// This could be a command to run (like ssh) or a `db.Ping()` for check of the readiness
// of a database container.
//
// Use as commandline tool
//
// Download the tool from the (download page) https://github.com/xsteadfastx/don/releases or
// install via brew:
//
// brew tap xsteadfastx/tap https://github.com/xsteadfastx/homebrew-tap
// brew install don
// don -t 15m -r 15s -c "ssh -o StrictHostKeyChecking=no -o ConnectTimeout=10 root@container"
//
// This example checks every 15 seconds if the ssh container is ready. It would timeout with an
// error after 15 minutes.
//
// Use as a library
//
// If you want to use don as a library, it just takes a `func() bool` in `don.Ready()`
// have a function that runs the readiness check and returns `true` or `false` if its
// ready or not. The second argument is the overall timeout and
// the third argument is the check interval. Import it like this:
//
// import go.xsfx.dev/don
//
// Doing the readiness check like this:
//
// if err := don.Ready(
// func() bool {
// db, err := sql.Open("oracle", dbConn)
// if err != nil {
// log.Warn().Err(err).Str("dbConn", dbConn).Msg("could not open connection")
//
// return false
// }
//
// if err := db.Ping(); err != nil {
// log.Warn().Err(err).Str("dbConn", dbConn).Msg("could not ping")
//
// return false
// }
//
// return true
// },
// 10*time.Minute,
// 30*time.Second,
// ); err != nil {
// log.Error().Err(err).Msg("received error")
// teardown(pool, resource, tmpState.Name())
// os.Exit(1)
// }
//
package don
import (
"errors"
"os"
"os/exec"
"time"
"github.com/rs/zerolog/log"
"github.com/schollz/progressbar/v3"
)
var errTimeout = errors.New("timeout")
// Cmd returns a `func() bool` for working with `don.Ready()`. It executes a command and
// returns a true if everything looks fine or a false if there was some kind of error.
func Cmd(c string) func() bool {
return func() bool {
cmd := exec.Command("sh", "-c", c)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
if err := cmd.Run(); err != nil {
log.Warn().Err(err).Msg("cmd has error")
return false
}
return true
}
}
// Ready takes a function that executes something and returns a bool to indicate if
// something is ready or not. It returns an error if it timeouts.
func Ready(f func() bool, timeout time.Duration, retry time.Duration, bar bool) error {
chReady := make(chan struct{})
go func() {
for {
if f() {
chReady <- struct{}{}
return
}
if bar {
d := int64(retry / time.Second)
bar := progressbar.Default(d)
for i := int64(0); i < d; i++ {
if err := bar.Add(1); err != nil {
log.Error().Err(err).Msg("could not add to bar")
}
time.Sleep(time.Second)
}
} else {
<-time.After(retry)
log.Info().Msg("retrying")
}
}
}()
select {
case <-chReady:
return nil
case <-time.After(timeout):
return errTimeout
}
}