Commit Graph

11 Commits

Author SHA1 Message Date
David Ashpole
fb50679e9d update assets to fix builds 2020-02-24 10:54:56 -08:00
David Ashpole
30e988f848 update assets to fix e2e tests 2020-01-06 15:43:06 -08:00
Daniel, Dao Quang Minh
236f41d419 Add support for go module (#2338)
* add go module support, update go-bindata ref, bump runc dep

```
go mod init github.com/google/cadvisor
go mod tidy

go get github.com/matttproud/golang_protobuf_extensions@c182affec369e30f25d3eb8cd8a478dee585ae7d
go get github.com/containerd/typeurl@5eb25027c9fdd675e1db2bd25af02f5db75027ab
```

Somehow the dependencies retrieved by `go mod init` was mismatched (maybe because
runc itself does not support go module yet ?). This fixes the dependencies retrieved
in go module, the packages bump itself seems sane.

The original go-bindata is unmaintained and is on an old revision, so our usage
of it is outdated. Changed to https://github.com/kevinburke/go-bindata which
seems to be a more official and well maintained fork, and bump to latest version.
2019-12-03 10:41:37 -08:00
David Ashpole
3fdae0d582 update asset headers to 2019 2019-01-03 10:40:50 -08:00
Davanum Srinivas
5f8eea99dd Skip getVfsStats when file does not exist
There are a lot of spurious exceptions in the kubernetes kubelet logs
like:
E1018 21:03:09.616581   22780 fs.go:332] Stat fs failed. Error: no such
file or directory

Since we know that calling syscall.Statfs will just fail when the path
does not exist, we should just skip making the call.

NOTE: fixing 2017->2018 problems in build by running `./build/jenkins_e2e.sh`
2018-01-02 17:52:38 -05:00
David Ashpole
ee8cbf1054 update jquery and bootstrap 2017-11-17 13:17:51 -08:00
David Ashpole
1aa83b64c1 fix assets 2017-08-01 08:18:16 -07:00
David Ashpole
090529ecee fixed boilerplate verification 2017-01-04 13:18:45 -08:00
Tim St. Clair
4e993cf5ef
Rebuild UI assets 2016-09-19 14:56:44 -07:00
Ainsley Chong
cbcf95b0bc Added per-subcontainer charts to the UI. 2016-05-10 14:23:32 -07:00
Ainsley Chong
b7faf83410 Moved html template into assets directory
Reformated to .html file, and added build commands to assets.sh
2016-04-28 13:54:15 -07:00