Revert "add apimachinery clock dependency"
This reverts commit fd43dc16ba
.
This commit is contained in:
parent
5831d72df8
commit
3a347ec3fe
5
Godeps/Godeps.json
generated
5
Godeps/Godeps.json
generated
@ -877,11 +877,6 @@
|
||||
"ImportPath": "gopkg.in/olivere/elastic.v2/uritemplates",
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||||
"Comment": "v2.0.12",
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||||
"Rev": "3cfe88295d20b6299bd935131fc0fd17316405ad"
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},
|
||||
{
|
||||
"ImportPath": "k8s.io/apimachinery/pkg/util/clock",
|
||||
"Comment": "kubernetes-1.9.0-alpha.1-65-g18a564b",
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||||
"Rev": "18a564baac720819100827c16fdebcadb05b2d0d"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
202
vendor/k8s.io/apimachinery/LICENSE
generated
vendored
202
vendor/k8s.io/apimachinery/LICENSE
generated
vendored
@ -1,202 +0,0 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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||||
|
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1. Definitions.
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|
33
vendor/k8s.io/apimachinery/pkg/util/clock/BUILD
generated
vendored
33
vendor/k8s.io/apimachinery/pkg/util/clock/BUILD
generated
vendored
@ -1,33 +0,0 @@
|
||||
package(default_visibility = ["//visibility:public"])
|
||||
|
||||
load(
|
||||
"@io_bazel_rules_go//go:def.bzl",
|
||||
"go_library",
|
||||
"go_test",
|
||||
)
|
||||
|
||||
go_test(
|
||||
name = "go_default_test",
|
||||
srcs = ["clock_test.go"],
|
||||
importpath = "k8s.io/apimachinery/pkg/util/clock",
|
||||
library = ":go_default_library",
|
||||
)
|
||||
|
||||
go_library(
|
||||
name = "go_default_library",
|
||||
srcs = ["clock.go"],
|
||||
importpath = "k8s.io/apimachinery/pkg/util/clock",
|
||||
)
|
||||
|
||||
filegroup(
|
||||
name = "package-srcs",
|
||||
srcs = glob(["**"]),
|
||||
tags = ["automanaged"],
|
||||
visibility = ["//visibility:private"],
|
||||
)
|
||||
|
||||
filegroup(
|
||||
name = "all-srcs",
|
||||
srcs = [":package-srcs"],
|
||||
tags = ["automanaged"],
|
||||
)
|
327
vendor/k8s.io/apimachinery/pkg/util/clock/clock.go
generated
vendored
327
vendor/k8s.io/apimachinery/pkg/util/clock/clock.go
generated
vendored
@ -1,327 +0,0 @@
|
||||
/*
|
||||
Copyright 2014 The Kubernetes Authors.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
package clock
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"time"
|
||||
)
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||||
|
||||
// Clock allows for injecting fake or real clocks into code that
|
||||
// needs to do arbitrary things based on time.
|
||||
type Clock interface {
|
||||
Now() time.Time
|
||||
Since(time.Time) time.Duration
|
||||
After(d time.Duration) <-chan time.Time
|
||||
NewTimer(d time.Duration) Timer
|
||||
Sleep(d time.Duration)
|
||||
Tick(d time.Duration) <-chan time.Time
|
||||
}
|
||||
|
||||
var (
|
||||
_ = Clock(RealClock{})
|
||||
_ = Clock(&FakeClock{})
|
||||
_ = Clock(&IntervalClock{})
|
||||
)
|
||||
|
||||
// RealClock really calls time.Now()
|
||||
type RealClock struct{}
|
||||
|
||||
// Now returns the current time.
|
||||
func (RealClock) Now() time.Time {
|
||||
return time.Now()
|
||||
}
|
||||
|
||||
// Since returns time since the specified timestamp.
|
||||
func (RealClock) Since(ts time.Time) time.Duration {
|
||||
return time.Since(ts)
|
||||
}
|
||||
|
||||
// Same as time.After(d).
|
||||
func (RealClock) After(d time.Duration) <-chan time.Time {
|
||||
return time.After(d)
|
||||
}
|
||||
|
||||
func (RealClock) NewTimer(d time.Duration) Timer {
|
||||
return &realTimer{
|
||||
timer: time.NewTimer(d),
|
||||
}
|
||||
}
|
||||
|
||||
func (RealClock) Tick(d time.Duration) <-chan time.Time {
|
||||
return time.Tick(d)
|
||||
}
|
||||
|
||||
func (RealClock) Sleep(d time.Duration) {
|
||||
time.Sleep(d)
|
||||
}
|
||||
|
||||
// FakeClock implements Clock, but returns an arbitrary time.
|
||||
type FakeClock struct {
|
||||
lock sync.RWMutex
|
||||
time time.Time
|
||||
|
||||
// waiters are waiting for the fake time to pass their specified time
|
||||
waiters []fakeClockWaiter
|
||||
}
|
||||
|
||||
type fakeClockWaiter struct {
|
||||
targetTime time.Time
|
||||
stepInterval time.Duration
|
||||
skipIfBlocked bool
|
||||
destChan chan time.Time
|
||||
fired bool
|
||||
}
|
||||
|
||||
func NewFakeClock(t time.Time) *FakeClock {
|
||||
return &FakeClock{
|
||||
time: t,
|
||||
}
|
||||
}
|
||||
|
||||
// Now returns f's time.
|
||||
func (f *FakeClock) Now() time.Time {
|
||||
f.lock.RLock()
|
||||
defer f.lock.RUnlock()
|
||||
return f.time
|
||||
}
|
||||
|
||||
// Since returns time since the time in f.
|
||||
func (f *FakeClock) Since(ts time.Time) time.Duration {
|
||||
f.lock.RLock()
|
||||
defer f.lock.RUnlock()
|
||||
return f.time.Sub(ts)
|
||||
}
|
||||
|
||||
// Fake version of time.After(d).
|
||||
func (f *FakeClock) After(d time.Duration) <-chan time.Time {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
stopTime := f.time.Add(d)
|
||||
ch := make(chan time.Time, 1) // Don't block!
|
||||
f.waiters = append(f.waiters, fakeClockWaiter{
|
||||
targetTime: stopTime,
|
||||
destChan: ch,
|
||||
})
|
||||
return ch
|
||||
}
|
||||
|
||||
// Fake version of time.NewTimer(d).
|
||||
func (f *FakeClock) NewTimer(d time.Duration) Timer {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
stopTime := f.time.Add(d)
|
||||
ch := make(chan time.Time, 1) // Don't block!
|
||||
timer := &fakeTimer{
|
||||
fakeClock: f,
|
||||
waiter: fakeClockWaiter{
|
||||
targetTime: stopTime,
|
||||
destChan: ch,
|
||||
},
|
||||
}
|
||||
f.waiters = append(f.waiters, timer.waiter)
|
||||
return timer
|
||||
}
|
||||
|
||||
func (f *FakeClock) Tick(d time.Duration) <-chan time.Time {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
tickTime := f.time.Add(d)
|
||||
ch := make(chan time.Time, 1) // hold one tick
|
||||
f.waiters = append(f.waiters, fakeClockWaiter{
|
||||
targetTime: tickTime,
|
||||
stepInterval: d,
|
||||
skipIfBlocked: true,
|
||||
destChan: ch,
|
||||
})
|
||||
|
||||
return ch
|
||||
}
|
||||
|
||||
// Move clock by Duration, notify anyone that's called After, Tick, or NewTimer
|
||||
func (f *FakeClock) Step(d time.Duration) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
f.setTimeLocked(f.time.Add(d))
|
||||
}
|
||||
|
||||
// Sets the time.
|
||||
func (f *FakeClock) SetTime(t time.Time) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
f.setTimeLocked(t)
|
||||
}
|
||||
|
||||
// Actually changes the time and checks any waiters. f must be write-locked.
|
||||
func (f *FakeClock) setTimeLocked(t time.Time) {
|
||||
f.time = t
|
||||
newWaiters := make([]fakeClockWaiter, 0, len(f.waiters))
|
||||
for i := range f.waiters {
|
||||
w := &f.waiters[i]
|
||||
if !w.targetTime.After(t) {
|
||||
|
||||
if w.skipIfBlocked {
|
||||
select {
|
||||
case w.destChan <- t:
|
||||
w.fired = true
|
||||
default:
|
||||
}
|
||||
} else {
|
||||
w.destChan <- t
|
||||
w.fired = true
|
||||
}
|
||||
|
||||
if w.stepInterval > 0 {
|
||||
for !w.targetTime.After(t) {
|
||||
w.targetTime = w.targetTime.Add(w.stepInterval)
|
||||
}
|
||||
newWaiters = append(newWaiters, *w)
|
||||
}
|
||||
|
||||
} else {
|
||||
newWaiters = append(newWaiters, f.waiters[i])
|
||||
}
|
||||
}
|
||||
f.waiters = newWaiters
|
||||
}
|
||||
|
||||
// Returns true if After has been called on f but not yet satisfied (so you can
|
||||
// write race-free tests).
|
||||
func (f *FakeClock) HasWaiters() bool {
|
||||
f.lock.RLock()
|
||||
defer f.lock.RUnlock()
|
||||
return len(f.waiters) > 0
|
||||
}
|
||||
|
||||
func (f *FakeClock) Sleep(d time.Duration) {
|
||||
f.Step(d)
|
||||
}
|
||||
|
||||
// IntervalClock implements Clock, but each invocation of Now steps the clock forward the specified duration
|
||||
type IntervalClock struct {
|
||||
Time time.Time
|
||||
Duration time.Duration
|
||||
}
|
||||
|
||||
// Now returns i's time.
|
||||
func (i *IntervalClock) Now() time.Time {
|
||||
i.Time = i.Time.Add(i.Duration)
|
||||
return i.Time
|
||||
}
|
||||
|
||||
// Since returns time since the time in i.
|
||||
func (i *IntervalClock) Since(ts time.Time) time.Duration {
|
||||
return i.Time.Sub(ts)
|
||||
}
|
||||
|
||||
// Unimplemented, will panic.
|
||||
// TODO: make interval clock use FakeClock so this can be implemented.
|
||||
func (*IntervalClock) After(d time.Duration) <-chan time.Time {
|
||||
panic("IntervalClock doesn't implement After")
|
||||
}
|
||||
|
||||
// Unimplemented, will panic.
|
||||
// TODO: make interval clock use FakeClock so this can be implemented.
|
||||
func (*IntervalClock) NewTimer(d time.Duration) Timer {
|
||||
panic("IntervalClock doesn't implement NewTimer")
|
||||
}
|
||||
|
||||
// Unimplemented, will panic.
|
||||
// TODO: make interval clock use FakeClock so this can be implemented.
|
||||
func (*IntervalClock) Tick(d time.Duration) <-chan time.Time {
|
||||
panic("IntervalClock doesn't implement Tick")
|
||||
}
|
||||
|
||||
func (*IntervalClock) Sleep(d time.Duration) {
|
||||
panic("IntervalClock doesn't implement Sleep")
|
||||
}
|
||||
|
||||
// Timer allows for injecting fake or real timers into code that
|
||||
// needs to do arbitrary things based on time.
|
||||
type Timer interface {
|
||||
C() <-chan time.Time
|
||||
Stop() bool
|
||||
Reset(d time.Duration) bool
|
||||
}
|
||||
|
||||
var (
|
||||
_ = Timer(&realTimer{})
|
||||
_ = Timer(&fakeTimer{})
|
||||
)
|
||||
|
||||
// realTimer is backed by an actual time.Timer.
|
||||
type realTimer struct {
|
||||
timer *time.Timer
|
||||
}
|
||||
|
||||
// C returns the underlying timer's channel.
|
||||
func (r *realTimer) C() <-chan time.Time {
|
||||
return r.timer.C
|
||||
}
|
||||
|
||||
// Stop calls Stop() on the underlying timer.
|
||||
func (r *realTimer) Stop() bool {
|
||||
return r.timer.Stop()
|
||||
}
|
||||
|
||||
// Reset calls Reset() on the underlying timer.
|
||||
func (r *realTimer) Reset(d time.Duration) bool {
|
||||
return r.timer.Reset(d)
|
||||
}
|
||||
|
||||
// fakeTimer implements Timer based on a FakeClock.
|
||||
type fakeTimer struct {
|
||||
fakeClock *FakeClock
|
||||
waiter fakeClockWaiter
|
||||
}
|
||||
|
||||
// C returns the channel that notifies when this timer has fired.
|
||||
func (f *fakeTimer) C() <-chan time.Time {
|
||||
return f.waiter.destChan
|
||||
}
|
||||
|
||||
// Stop stops the timer and returns true if the timer has not yet fired, or false otherwise.
|
||||
func (f *fakeTimer) Stop() bool {
|
||||
f.fakeClock.lock.Lock()
|
||||
defer f.fakeClock.lock.Unlock()
|
||||
|
||||
newWaiters := make([]fakeClockWaiter, 0, len(f.fakeClock.waiters))
|
||||
for i := range f.fakeClock.waiters {
|
||||
w := &f.fakeClock.waiters[i]
|
||||
if w != &f.waiter {
|
||||
newWaiters = append(newWaiters, *w)
|
||||
}
|
||||
}
|
||||
|
||||
f.fakeClock.waiters = newWaiters
|
||||
|
||||
return !f.waiter.fired
|
||||
}
|
||||
|
||||
// Reset resets the timer to the fake clock's "now" + d. It returns true if the timer has not yet
|
||||
// fired, or false otherwise.
|
||||
func (f *fakeTimer) Reset(d time.Duration) bool {
|
||||
f.fakeClock.lock.Lock()
|
||||
defer f.fakeClock.lock.Unlock()
|
||||
|
||||
active := !f.waiter.fired
|
||||
|
||||
f.waiter.fired = false
|
||||
f.waiter.targetTime = f.fakeClock.time.Add(d)
|
||||
|
||||
return active
|
||||
}
|
Loading…
Reference in New Issue
Block a user