Vendor Go bindings for NVML. Don't build a static binary.
We can't build a static binary because that would require bundling the closed source NVML library in cAdvisor. Instead, gonvml uses dlopen to dynamically load NVML.
This commit is contained in:
parent
126fb2232e
commit
318f28bef6
4
Godeps/Godeps.json
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Godeps/Godeps.json
generated
@ -414,6 +414,10 @@
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"ImportPath": "github.com/matttproud/golang_protobuf_extensions/pbutil",
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"ImportPath": "github.com/matttproud/golang_protobuf_extensions/pbutil",
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"Rev": "fc2b8d3a73c4867e51861bbdd5ae3c1f0869dd6a"
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"Rev": "fc2b8d3a73c4867e51861bbdd5ae3c1f0869dd6a"
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},
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},
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{
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"ImportPath": "github.com/mindprince/gonvml",
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"Rev": "b49be04bdda2d9cd7544bb3a0bce7210ec3448c7"
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},
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{
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{
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"ImportPath": "github.com/mistifyio/go-zfs",
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"ImportPath": "github.com/mistifyio/go-zfs",
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"Comment": "v2.1.1-31-g166dd29",
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"Comment": "v2.1.1-31-g166dd29",
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fi
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fi
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ldflags="
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ldflags="
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-extldflags '-static'
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-X ${repo_path}/version.Version${ldseparator}${version}
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-X ${repo_path}/version.Version${ldseparator}${version}
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-X ${repo_path}/version.Revision${ldseparator}${revision}
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-X ${repo_path}/version.Revision${ldseparator}${revision}
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-X ${repo_path}/version.Branch${ldseparator}${branch}
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-X ${repo_path}/version.Branch${ldseparator}${branch}
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202
vendor/github.com/mindprince/gonvml/LICENSE
generated
vendored
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vendor/github.com/mindprince/gonvml/LICENSE
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|
||||||
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Apache License
|
||||||
|
Version 2.0, January 2004
|
||||||
|
http://www.apache.org/licenses/
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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END OF TERMS AND CONDITIONS
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APPENDIX: How to apply the Apache License to your work.
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To apply the Apache License to your work, attach the following
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Unless required by applicable law or agreed to in writing, software
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See the License for the specific language governing permissions and
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|
20
vendor/github.com/mindprince/gonvml/Makefile
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20
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|||||||
|
# Copyright 2017 Google Inc.
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
|
||||||
|
PKG=github.com/mindprince/gonvml
|
||||||
|
|
||||||
|
.PHONY: build
|
||||||
|
build:
|
||||||
|
docker run -v $(shell pwd):/go/src/$(PKG) --workdir=/go/src/$(PKG) golang:1.8 go build cmd/example/example.go
|
||||||
|
|
32
vendor/github.com/mindprince/gonvml/NVML_NOTICE
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|
|||||||
|
Copyright 1993-2016 NVIDIA Corporation. All rights reserved.
|
||||||
|
|
||||||
|
NOTICE TO USER:
|
||||||
|
|
||||||
|
This source code is subject to NVIDIA ownership rights under U.S. and
|
||||||
|
international Copyright laws. Users and possessors of this source code
|
||||||
|
are hereby granted a nonexclusive, royalty-free license to use this code
|
||||||
|
in individual and commercial software.
|
||||||
|
|
||||||
|
NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
|
||||||
|
CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
|
||||||
|
IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
|
||||||
|
REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
|
||||||
|
OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||||
|
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
|
||||||
|
OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
|
||||||
|
OR PERFORMANCE OF THIS SOURCE CODE.
|
||||||
|
|
||||||
|
U.S. Government End Users. This source code is a "commercial item" as
|
||||||
|
that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
|
||||||
|
"commercial computer software" and "commercial computer software
|
||||||
|
documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
|
||||||
|
and is provided to the U.S. Government only as a commercial end item.
|
||||||
|
Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
|
||||||
|
227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
|
||||||
|
source code with only those rights set forth herein.
|
||||||
|
|
||||||
|
Any use of this source code in individual and commercial software must
|
||||||
|
include, in the user documentation and internal comments to the code,
|
||||||
|
the above Disclaimer and U.S. Government End Users Notice.
|
19
vendor/github.com/mindprince/gonvml/README.md
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|
|||||||
|
Go Bindings for NVML
|
||||||
|
--------------------
|
||||||
|
|
||||||
|
[NVML or NVIDIA Management
|
||||||
|
Library](https://developer.nvidia.com/nvidia-management-library-nvml) is a
|
||||||
|
C-based API that can be used for monitoring NVIDIA GPU devices. It's closed
|
||||||
|
source but can be downloaded as part of the [GPU Deployment
|
||||||
|
Kit](https://developer.nvidia.com/gpu-deployment-kit).
|
||||||
|
|
||||||
|
The [NVML API
|
||||||
|
Reference](http://docs.nvidia.com/deploy/nvml-api/nvml-api-reference.html)
|
||||||
|
describe various methods that are available as part of NVML.
|
||||||
|
|
||||||
|
The `nvml.h` file is included in this repository so that we don't depend on
|
||||||
|
the presence of NVML in the build environment.
|
||||||
|
|
||||||
|
The `bindings.go` file is the cgo bridge which calls the NVML functions. The
|
||||||
|
cgo preamble in `bindings.go` uses `dlopen` to dynamically load NVML and makes
|
||||||
|
its functions available.
|
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|
/*
|
||||||
|
Copyright 2017 Google Inc.
|
||||||
|
|
||||||
|
Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
you may not use this file except in compliance with the License.
|
||||||
|
You may obtain a copy of the License at
|
||||||
|
|
||||||
|
http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
|
||||||
|
Unless required by applicable law or agreed to in writing, software
|
||||||
|
distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
See the License for the specific language governing permissions and
|
||||||
|
limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package gonvml
|
||||||
|
|
||||||
|
// #cgo LDFLAGS: -ldl -Wl,--unresolved-symbols=ignore-in-object-files
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||||||
|
/*
|
||||||
|
#include <stddef.h>
|
||||||
|
#include <dlfcn.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
#include "nvml.h"
|
||||||
|
|
||||||
|
// nvmlHandle is the handle for dynamically loaded libnvidia-ml.so
|
||||||
|
void *nvmlHandle;
|
||||||
|
|
||||||
|
// Loads the "libnvidia-ml.so.1" shared library and initializes NVML.
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||||||
|
// Call this before calling any other methods.
|
||||||
|
nvmlReturn_t nvmlInit_dl(void) {
|
||||||
|
nvmlHandle = dlopen("libnvidia-ml.so.1", RTLD_LAZY | RTLD_GLOBAL);
|
||||||
|
if (nvmlHandle == NULL) {
|
||||||
|
return (NVML_ERROR_LIBRARY_NOT_FOUND);
|
||||||
|
}
|
||||||
|
return (nvmlInit());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Shuts down NVML and decrements the reference count on the dynamically loaded
|
||||||
|
// "libnvidia-ml.so.1" library.
|
||||||
|
// Call this once NVML is no longer being used.
|
||||||
|
nvmlReturn_t nvmlShutdown_dl(void) {
|
||||||
|
if (nvmlHandle == NULL) {
|
||||||
|
return NVML_SUCCESS;
|
||||||
|
}
|
||||||
|
nvmlReturn_t r = nvmlShutdown();
|
||||||
|
if (r != NVML_SUCCESS) {
|
||||||
|
return (r);
|
||||||
|
}
|
||||||
|
return (dlclose(nvmlHandle) ? NVML_ERROR_UNKNOWN : NVML_SUCCESS);
|
||||||
|
}
|
||||||
|
|
||||||
|
// This function is here because the API provided by NVML is not very user
|
||||||
|
// friendly. This function can be used to get average utilization.gpu or
|
||||||
|
// power.draw.
|
||||||
|
//
|
||||||
|
// `device`: The identifier of the target device.
|
||||||
|
// `type`: Type of sampling event. Only NVML_TOTAL_POWER_SAMPLES and NVML_GPU_UTILIZATION_SAMPLES are supported.
|
||||||
|
// `lastSeenTimeStamp`: Return average using samples with timestamp greather than this timestamp. Unix epoch in micro seconds.
|
||||||
|
// `averageUsage`: Reference in which average is returned.
|
||||||
|
//
|
||||||
|
// In my experiments, I found that NVML_GPU_UTILIZATION_SAMPLES buffer stores
|
||||||
|
// 100 samples that are uniformly spread with ~6 samples per second. So the
|
||||||
|
// buffer stores last ~16s of data.
|
||||||
|
// NVML_TOTAL_POWER_SAMPLES buffer stores 120 samples, but in different runs I
|
||||||
|
// noticed them to be non-uniformly separated. Sometimes 120 samples only
|
||||||
|
// consisted of 10s of data and sometimes they were spread over 60s.
|
||||||
|
//
|
||||||
|
nvmlReturn_t nvmlDeviceGetAverageUsage(nvmlDevice_t device, nvmlSamplingType_t type, unsigned long long lastSeenTimeStamp, unsigned int* averageUsage) {
|
||||||
|
if (nvmlHandle == NULL) {
|
||||||
|
return (NVML_ERROR_LIBRARY_NOT_FOUND);
|
||||||
|
}
|
||||||
|
|
||||||
|
// We don't really use this because both the metrics we support
|
||||||
|
// averagePowerUsage and averageGPUUtilization are unsigned int.
|
||||||
|
nvmlValueType_t sampleValType;
|
||||||
|
|
||||||
|
// This will be set to the number of samples that can be queried. We would
|
||||||
|
// need to allocate an array of this size to store the samples.
|
||||||
|
unsigned int sampleCount;
|
||||||
|
|
||||||
|
// Invoking this method with `samples` set to NULL sets the sampleCount.
|
||||||
|
nvmlReturn_t r = nvmlDeviceGetSamples(device, type, lastSeenTimeStamp, &sampleValType, &sampleCount, NULL);
|
||||||
|
if (r != NVML_SUCCESS) {
|
||||||
|
return (r);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Allocate memory to store sampleCount samples.
|
||||||
|
// In my experiments, the sampleCount at this stage was always 120 for
|
||||||
|
// NVML_TOTAL_POWER_SAMPLES and 100 for NVML_GPU_UTILIZATION_SAMPLES
|
||||||
|
nvmlSample_t* samples = (nvmlSample_t*) malloc(sampleCount * sizeof(nvmlSample_t));
|
||||||
|
|
||||||
|
r = nvmlDeviceGetSamples(device, type, lastSeenTimeStamp, &sampleValType, &sampleCount, samples);
|
||||||
|
if (r != NVML_SUCCESS) {
|
||||||
|
free(samples);
|
||||||
|
return (r);
|
||||||
|
}
|
||||||
|
|
||||||
|
int i = 0;
|
||||||
|
unsigned int sum = 0;
|
||||||
|
for (; i < sampleCount; i++) {
|
||||||
|
sum += samples[i].sampleValue.uiVal;
|
||||||
|
}
|
||||||
|
*averageUsage = sum/sampleCount;
|
||||||
|
|
||||||
|
free(samples);
|
||||||
|
return (r);
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
import "C"
|
||||||
|
|
||||||
|
import (
|
||||||
|
"errors"
|
||||||
|
"fmt"
|
||||||
|
"time"
|
||||||
|
)
|
||||||
|
|
||||||
|
const (
|
||||||
|
szDriver = C.NVML_SYSTEM_DRIVER_VERSION_BUFFER_SIZE
|
||||||
|
szName = C.NVML_DEVICE_NAME_BUFFER_SIZE
|
||||||
|
szUUID = C.NVML_DEVICE_UUID_BUFFER_SIZE
|
||||||
|
)
|
||||||
|
|
||||||
|
var errLibraryNotLoaded = errors.New("could not load NVML library")
|
||||||
|
|
||||||
|
// Initialize initializes NVML.
|
||||||
|
// Call this before calling any other methods.
|
||||||
|
func Initialize() error {
|
||||||
|
return errorString(C.nvmlInit_dl())
|
||||||
|
}
|
||||||
|
|
||||||
|
// Shutdown shuts down NVML.
|
||||||
|
// Call this once NVML is no longer being used.
|
||||||
|
func Shutdown() error {
|
||||||
|
return errorString(C.nvmlShutdown_dl())
|
||||||
|
}
|
||||||
|
|
||||||
|
// errorString takes a nvmlReturn_t and converts it into a golang error.
|
||||||
|
// It uses a nvml method to convert to a user friendly error message.
|
||||||
|
func errorString(ret C.nvmlReturn_t) error {
|
||||||
|
if ret == C.NVML_SUCCESS {
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
// We need to special case this because if nvml library is not found
|
||||||
|
// nvmlErrorString() method will not work.
|
||||||
|
if ret == C.NVML_ERROR_LIBRARY_NOT_FOUND || C.nvmlHandle == nil {
|
||||||
|
return errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
err := C.GoString(C.nvmlErrorString(ret))
|
||||||
|
return fmt.Errorf("nvml: %v", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// SystemDriverVersion returns the the driver version on the system.
|
||||||
|
func SystemDriverVersion() (string, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return "", errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var driver [szDriver]C.char
|
||||||
|
r := C.nvmlSystemGetDriverVersion(&driver[0], szDriver)
|
||||||
|
return C.GoString(&driver[0]), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// DeviceCount returns the number of nvidia devices on the system.
|
||||||
|
func DeviceCount() (uint, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return 0, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var n C.uint
|
||||||
|
r := C.nvmlDeviceGetCount(&n)
|
||||||
|
return uint(n), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Device is the handle for the device.
|
||||||
|
// This handle is obtained by calling DeviceHandleByIndex().
|
||||||
|
type Device struct {
|
||||||
|
dev C.nvmlDevice_t
|
||||||
|
}
|
||||||
|
|
||||||
|
// DeviceHandleByIndex returns the device handle for a particular index.
|
||||||
|
// The indices range from 0 to DeviceCount()-1. The order in which NVML
|
||||||
|
// enumerates devices has no guarantees of consistency between reboots.
|
||||||
|
func DeviceHandleByIndex(idx uint) (Device, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return Device{}, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var dev C.nvmlDevice_t
|
||||||
|
r := C.nvmlDeviceGetHandleByIndex(C.uint(idx), &dev)
|
||||||
|
return Device{dev}, errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// MinorNumber returns the minor number for the device.
|
||||||
|
// The minor number for the device is such that the Nvidia device node
|
||||||
|
// file for each GPU will have the form /dev/nvidia[minor number].
|
||||||
|
func (d Device) MinorNumber() (uint, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return 0, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var n C.uint
|
||||||
|
r := C.nvmlDeviceGetMinorNumber(d.dev, &n)
|
||||||
|
return uint(n), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// UUID returns the globally unique immutable UUID associated with this device.
|
||||||
|
func (d Device) UUID() (string, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return "", errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var uuid [szUUID]C.char
|
||||||
|
r := C.nvmlDeviceGetUUID(d.dev, &uuid[0], szUUID)
|
||||||
|
return C.GoString(&uuid[0]), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Name returns the product name of the device.
|
||||||
|
func (d Device) Name() (string, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return "", errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var name [szName]C.char
|
||||||
|
r := C.nvmlDeviceGetName(d.dev, &name[0], szName)
|
||||||
|
return C.GoString(&name[0]), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// MemoryInfo returns the total and used memory (in bytes) of the device.
|
||||||
|
func (d Device) MemoryInfo() (uint64, uint64, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return 0, 0, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var memory C.nvmlMemory_t
|
||||||
|
r := C.nvmlDeviceGetMemoryInfo(d.dev, &memory)
|
||||||
|
return uint64(memory.total), uint64(memory.used), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// UtilizationRates returns the percent of time over the past sample period during which:
|
||||||
|
// utilization.gpu: one or more kernels were executing on the GPU.
|
||||||
|
// utilizatoin.memory: global (device) memory was being read or written.
|
||||||
|
func (d Device) UtilizationRates() (uint, uint, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return 0, 0, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var utilization C.nvmlUtilization_t
|
||||||
|
r := C.nvmlDeviceGetUtilizationRates(d.dev, &utilization)
|
||||||
|
return uint(utilization.gpu), uint(utilization.memory), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// PowerUsage returns the power usage for this GPU and its associated circuitry
|
||||||
|
// in milliwatts. The reading is accurate to within +/- 5% of current power draw.
|
||||||
|
func (d Device) PowerUsage() (uint, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return 0, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
var n C.uint
|
||||||
|
r := C.nvmlDeviceGetPowerUsage(d.dev, &n)
|
||||||
|
return uint(n), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// AveragePowerUsage returns the power usage for this GPU and its associated circuitry
|
||||||
|
// in milliwatts averaged over the samples collected in the last `since` duration.
|
||||||
|
func (d Device) AveragePowerUsage(since time.Duration) (uint, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return 0, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
lastTs := C.ulonglong(time.Now().Add(-1*since).UnixNano() / 1000)
|
||||||
|
var n C.uint
|
||||||
|
r := C.nvmlDeviceGetAverageUsage(d.dev, C.NVML_TOTAL_POWER_SAMPLES, lastTs, &n)
|
||||||
|
return uint(n), errorString(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// AverageGPUUtilization returns the utilization.gpu metric (percent of time
|
||||||
|
// one of more kernels were executing on the GPU) averaged over the samples
|
||||||
|
// collected in the last `since` duration.
|
||||||
|
func (d Device) AverageGPUUtilization(since time.Duration) (uint, error) {
|
||||||
|
if C.nvmlHandle == nil {
|
||||||
|
return 0, errLibraryNotLoaded
|
||||||
|
}
|
||||||
|
lastTs := C.ulonglong(time.Now().Add(-1*since).UnixNano() / 1000)
|
||||||
|
var n C.uint
|
||||||
|
r := C.nvmlDeviceGetAverageUsage(d.dev, C.NVML_GPU_UTILIZATION_SAMPLES, lastTs, &n)
|
||||||
|
return uint(n), errorString(r)
|
||||||
|
}
|
5605
vendor/github.com/mindprince/gonvml/nvml.h
generated
vendored
Normal file
5605
vendor/github.com/mindprince/gonvml/nvml.h
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user